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  • Hash : c0c938af
    Author : Le Hoang Quyen
    Date : 2020-05-11T00:50:00

    Metal: draw 1 triangle instead of 2 for fullscreen shaders.
    
    Reference article in favour of one big triangle instead of 2:
    https://michaldrobot.com/2014/04/01/gcn-execution-patterns-in-full-screen-passes/
    
    According to this article, the performance could be increased by ~10% for fullscreen shaders.
    
    Bug: angleproject:2634
    Change-Id: Ia5b04c40f0587e3cb8680c0f30f7b68d9d7a3efe
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2193192
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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