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  • Hash : c0ccbd83
    Author : daniel@transgaming.com
    Date : 2012-11-28T20:59:37

    Add a get*Function method to the ShaderExecutable interface
    
    Trac #22155
    Signed-off-by: Geoff Lang
    Signed-off-by: Nicolas Capens
    
    This allows ProgramBinary::save to avoid knowing about D3D9 shaders
    
    git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1508 736b8ea6-26fd-11df-bfd4-992fa37f6226
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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