• Show log

    Commit

  • Hash : c3a0e946
    Author : daniel@transgaming.com
    Date : 2010-04-29T03:35:45

    Fixes program validation regression.
    TRAC #11654
    The sampler validation at render time was occurring before uniforms
    were applied and samplers were bound to their texture units. Sampler
    validation now occurs after shaders and textures have been applied.
    Signed-off-by: Andrew Lewycky
    Signed-off-by: Daniel Koch
    
    Author:    Shannon Woods
    
    git-svn-id: https://angleproject.googlecode.com/svn/trunk@207 736b8ea6-26fd-11df-bfd4-992fa37f6226
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/angle.git
    Git SSH git@git.kmx.io:kc3-lang/angle.git
    Public access ? public
    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

    Homepage

    Github

    Users
    kc3_lang_org thodg_w www_kmx_io thodg_l thodg thodg_m
    Tags