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kc3-lang/angle

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  • Author : Jamie Madill
    Date : 2014-03-05 09:53:30
    Hash : ca442ba4
    Message : Fix default bits for 3-channel un-normalized int. GPU conversion means we should be using a default of 1 as for int types instead of the MAXINT value for normalized types. Fixes the WebGL test for vertex attribs with offsets. BUG=angle:550 Change-Id: I1aa1b1bae2282e8eda96366adeec492ffe1d5728 Reviewed-on: https://chromium-review.googlesource.com/188433 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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