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  • Hash : ca71c75d
    Author : Bryan Bernhart (Intel Americas Inc)
    Date : 2017-12-15T13:39:57

    Fix error handling of ID3D11DeviceContext::Map
    
    Refactors error handling should map() fail to avoid crashing
    during a device error event.
    
    BUG=angleproject:2284
    
    Change-Id: Ib1eb676860fa5c3a81e523f49aab82b7e6700f73
    Reviewed-on: https://chromium-review.googlesource.com/826485
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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