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  • Hash : cdab03aa
    Author : shrekshao
    Date : 2019-06-18T17:24:54

    Add flags to shader translator to emulate gl_BaseVertex and gl_BaseInstance
    
    Adds support for translating gl_BaseVertex and gl_BaseInstance for implementation of
    GL_ANGLE_base_vertex_base_instance.
    
    They will only be available in WebGL 2. Since there's no gl_VertexID and
    gl_InstanceID in WebGL 1. It won't be very useful to add them to WebGL
    1.
    
    Mostly follow pattern of gl_DrawID of GL_multi_draw
    
    BUG=angleproject:3402,chromium:891861
    
    Change-Id: Ifcd990c52d12f6814127b904e61a779b8d382e0c
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1666361
    Commit-Queue: Shrek Shao <shrekshao@google.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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