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  • Hash : cf8ac00a
    Author : Shahbaz Youssefi
    Date : 2021-12-20T11:57:25

    Vulkan: Fix MSRTT w.r.t stencil-only unresolve
    
    The stencil bit was being silently masked out in a bitset in
    FramebufferDesc that tracked whether the framebuffer requires any
    unresolve.  If only stencil needs unresolving, this mask was zero,
    leading to an incorrect framebuffer getting pulled from the cache.
    
    A follow up change will add an ASSERT in BitSetT to catch such errors
    in the future.
    
    This issue was only reproducible on SwiftShader and AMD as the only
    implementers of VK_EXT_shader_stencil_export.
    
    Bug: angleproject:6840
    Bug: angleproject:6324
    Change-Id: I4f055982ebd75f621ec1e34b0d60eaa497c27b17
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3349979
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    

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