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  • Hash : d5df4e8c
    Author : daniel@transgaming.com
    Date : 2013-01-11T04:11:21

    D3D11 device context clears and flushes the state to release internal references before destruction.
    
    TRAC #22231
    
    Signed-off-by: Jamie Madill
    Signed-off-by: Daniel Koch
    Author: Geoff Lang
    
    git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1696 736b8ea6-26fd-11df-bfd4-992fa37f6226
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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