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  • Hash : d6448538
    Author : Jonah Ryan-Davis
    Date : 2020-03-09T12:49:32

    Relax GL_DEPTH_COMPONENT32_OES format support rules
    
    On iOS, GL_OES_depth_texture is supported, which includes the format
    GL_DEPTH_COMPONENT32_OES. However, GL_OES_depth32 is not always exposed.
    This is causing ANGLE to not expose GL_OES_depth_texture, and
    GL_ANGLE_depth_texture.
    
    Bug: angleproject:4451
    Change-Id: If9cd782e851e040b1cf24a763dd93e063ebffbc7
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2095361
    Reviewed-by: Kenneth Russell <kbr@chromium.org>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
    

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