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  • Hash : d7969cdd
    Author : Shahbaz Youssefi
    Date : 2019-01-02T11:53:18

    Vulkan: optimize image layout transitions
    
    Removes dstAccessMask being redundantly set where
    `GetBasicLayoutAccessFlags()` sets the same bits.  Additionally, removes
    setting HOST_WRITE_BIT and TRANSFER_WRITE_BIT as src access mask if new
    layout is SHADER_READ_ONLY_OPTIMAL.  The correct src access mask will be
    set based on the previous layout.
    
    Additionally, specializes `GetBasicLayoutAccessFlags()` in
    `GetSrcLayoutAccessFlags()` and `GetDstLayoutAccessFlags()` where the
    access mask is set correctly (and optimally) based on whether the layout
    is the old or the new one.  This removes a few unnecessary access masks
    from src (for WAR hazards), and adds a few missing access masks to dst
    (for RAW hazards), such as VK_ACCESS_COLOR_ATTACHMENT_READ_BIT necessary
    for blending.
    
    Bug: angleproject:2958
    Change-Id: I5870bc99c755f0444332418f998032850825aca5
    Reviewed-on: https://chromium-review.googlesource.com/c/1392397
    Reviewed-by: Tobin Ehlis <tobine@google.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    

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