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  • Hash : daf56572
    Author : Zhenyao Mo
    Date : 2014-08-06T16:18:30

    For SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS, assign precision to temp variables.
    
    Otherwise on Windows or other platforms with GLES backend, using this workaround
    will trigger shader compile failure.
    
    For the moment, to simplify the workaround, for any missing precisions in float,
    we always assign the highest available precion to it.
    
    BUG=angle:695
    TEST=webgl conformance tests
    
    Change-Id: I810579442bc7fc61d6a52b76aff31a779046fa22
    Reviewed-on: https://chromium-review.googlesource.com/211253
    Tested-by: Zhenyao Mo <zmo@chromium.org>
    Reviewed-by: Kenneth Russell <kbr@chromium.org>
    

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