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  • Hash : a7d53cb1
    Author : Lubosz Sarnecki
    Date : 2021-03-30T13:05:43

    formatutils: Add 8 unused bits to 24 bit depth formats.
    
    Add 8 unused bits to unsized GL_DEPTH_COMPONENT and sized
    GL_DEPTH_COMPONENT24.
    
    This results in the corresponding gl::InternalFormat exposing 4 bytes
    per pixel and fixes a crash when serializing frame buffer depth
    attachements in FrameCapture for GLES1 on Vulkan.
    
    This patch fixes all comparisions crashing in the capture/replay GLES1
    tests on SwiftShader.
    
    Bug: angleproject:5799
    Change-Id: I39c4309d5c7a1740dfd21c53f116b7e175b64847
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2794381
    Reviewed-by: Cody Northrop <cnorthrop@google.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
    

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