• Show log

    Commit

  • Hash : 465835d6
    Author : Olli Etuaho
    Date : 2017-09-26T13:34:10

    Support arrays of arrays in the API
    
    The ShaderVariable class that is used as an interface between the
    compiler and the rest of the code gets arrays of arrays support.
    
    Array of array variables are passed from the compiler just like any
    other variables. However, when stored in Program state each innermost
    array constitutes a separate variable. This is done to make the
    implementation match the GLES specification for program interface
    query APIs.
    
    This will be tested more fully once support for parsing arrays of
    arrays lands in the compiler.
    
    TEST=angle_end2end_tests, angle_unittests
    BUG=angleproject:2125
    
    Change-Id: I0f7159000f039be92a87a52b3b68cd9a215a21cb
    Reviewed-on: https://chromium-review.googlesource.com/684742
    Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/angle.git
    Git SSH git@git.kmx.io:kc3-lang/angle.git
    Public access ? public
    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

    Homepage

    Github

    Users
    thodg_m kc3_lang_org thodg_w www_kmx_io thodg thodg_l
    Tags