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  • Hash : eb614d7e
    Author : Kimmo Kinnunen
    Date : 2024-11-11T13:24:35

    Metal: Avoid leaking library and binary sources
    
    Reland: Fix build with
    metal_internal_shader_compilation_supported = false
    
    Fix leak of dispatch_data during binary load. The dispatch object
    was not released. Dispatch objects are Obj-C objects, so hold with
    AutoObjCPtr.
    
    Fix leak of MTLLibrary objects when creating the objects.
    The method newLibraryWithData returns +1 due to being "new" type
    method. This ref must be adopted.
    
    Avoid using autoreleased objects, use AutoObjCPtr.
    
    Some leaks regressed in commit c5ab1cebccaab0f8de466e5f797faa3d5a84bea5.
    
    Bug: angleproject:351165323
    Change-Id: I08bc6bcb787cdc3f71e9487d80a44e24b01b6b4c
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6017845
    Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    

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