• Show log

    Commit

  • Hash : f1f80e1e
    Author : Geoff Lang
    Date : 2023-03-22T12:54:08

    Metal: Always prefer staged GPU uploads for textures.
    
    Uploading Metal texture data via MTLTexture::replaceRegion is a source
    of lots of CPU hangs and jank. There may be better heuristics to
    determine if we should do a CPU vs GPU upload but for now preferring
    GPU uploads has better overall performance.
    
    This also improves the MotionMark images test:
     - 40 -> 100 when using Metal.
     - 217 -> 235 when using Metal +
        https://chromium-review.googlesource.com/c/chromium/src/+/4091749
    
    Bug: angleproject:8024, angleproject:8092, angleproject:8109
    Change-Id: I36b5f585884391b4cc416365ae65f8542745beee
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4264963
    Reviewed-by: Kenneth Russell <kbr@chromium.org>
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/angle.git
    Git SSH git@git.kmx.io:kc3-lang/angle.git
    Public access ? public
    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

    Homepage

    Github

    Users
    thodg_m kc3_lang_org thodg_w www_kmx_io thodg thodg_l
    Tags