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  • Hash : f6784006
    Author : Mohan Maiya
    Date : 2021-02-08T16:39:04

    Modify data type of ActiveTextureMask and ImageUnitMask
    
    ActiveTextureMask and ImageUnitMask need more than 64bits. We
    can now use the BitSetArray datatype and avoid the perf penalty
    of using std::bitset
    
    Bug: angleproject:3877
    Tests: angle_perftests.exe --gtest_filter=TexturesBenchmark*
    Change-Id: Ic82e09d1aa2c1904d06ad48ba6200f35896665ac
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2664734
    Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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