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  • Hash : fc1806e1
    Author : Olli Etuaho
    Date : 2015-03-17T13:03:11

    Move most of addBinaryMath from Intermediate to ParseContext
    
    Some type checks for binary math will be different based on the shading
    language version, which is easily accessible in ParseContext. Because of
    this and also for architectural simplicity it makes more sense to have
    the checks in ParseContext.
    
    BUG=angle:941
    TEST=angle_unittests, WebGL conformance tests
    
    Change-Id: I92a499f47e1cbc6a7b6391ce0fa04284803e7140
    Reviewed-on: https://chromium-review.googlesource.com/260570
    Tested-by: Olli Etuaho <oetuaho@nvidia.com>
    Reviewed-by: Zhenyao Mo <zmo@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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