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  • Hash : fd1bf4e6
    Author : Jamie Madill
    Date : 2015-03-31T09:46:02

    Add an BufferFactoryD3D class to help mocking.
    
    This D3D-only class has one method, used to generate the D3D
    IndexBuffer/VertexBuffer. This can help us mock up
    IndexDataManager.
    
    At a later point we can refactor the VertexFormat queries
    from Renderer into a Caps struct that mirrors our Texure
    Caps.
    
    BUG=angleproject:956
    
    Change-Id: Id8b1220a763873ee871ce92365bbee03633789c7
    Reviewed-on: https://chromium-review.googlesource.com/262774
    Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    Tested-by: Jamie Madill <jmadill@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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