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f8ba2005
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2002-03-30T13:16:35
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* include/freetype/t1tables.h (t1_blend_max): Fix typo.
* src/base/ftstream.c: Simplify FT_ERROR calls.
formatting, copyright update
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eba5ad4b
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2002-03-14T12:56:35
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no message
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4d57024d
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2002-02-24T02:59:24
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* moving all code related to glyph loaders to "internal/ftgloadr.h"
and "src/base/ftgloadr.c".
Note also that the type "FT_GlyphLoader" is now a pointer to the
structure "FT_GlyphLoaderRec"..
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415235df
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2001-06-28T17:49:10
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finishing function header formatting
updating copyrights
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f814d0fa
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2001-06-27T16:18:10
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First round in converting
type foo ( ... )
to
type
foo ( ... )
Other minor formatting issues.
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90d9964e
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2000-12-09T00:45:38
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* */*.h: Changed body inclusion macro names to start and end with
`__' (those which haven't converted yet). Fixed minor conversion
issues.
* src/winfonts/winfnt.c: Updated to new header inclusion scheme.
* */*.[ch]: Changed source files to adhere to the new
* src/cff/cff.c, src/cff/rules.mk: Updated.
* */*.[ch]: Now using <ft2build.h> as the default build and setup
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19ed8afe
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2000-12-08T02:42:29
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- updated all source files to adhere to the new inclusion scheme
- the CFF loader now loads the encodings and charset tables
though doesn't use them for now
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76a5f623
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2000-11-04T01:55:49
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major reformatting of the sources:
FT_EXPORT_DEF => FT_EXPORT
FT_EXPORT_FUNC => FT_EXPORT_DEF
BASE_DEF => FT_BASE
BASE_FUNC => FT_BASE_DEF
LOCAL_DEF => FT_LOCAL
LOCAL_FUNC => FT_LOCAL_DEF
LOCAL_FUNC_X => FT_CALLBACK_DEF
LOCAL_DEF_X => FT_CALLBACK_TABLE
FT_CPLUSPLUS => FT_CALLBACK_TABLE_DEF
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c713d924
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2000-08-01T13:17:04
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Added #ifdef's for C++ to all header files.
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c3dd151b
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2000-07-26T14:11:15
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autohint:
Formatting.
Replacing many enums with #defines since we do arithmetics (especially
ORing which would produce undefined enum values). The ideal thing instead
of #defines is `const int' as provided in C++...
Adding header files to rules.mk
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3469d0d0
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2000-07-19T20:02:14
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added auto-hinter module. Note that the code has been
cleaned up, and it seems a bug was introduced ???
I'll start checking this under Linux, as debugging is a lot
easier under this environment..
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