src/cid/cidload.h


Log

Author Commit Date CI Message
David Turner f9b8dec4 2000-06-16T19:34:52 major reformatting of the modules source code in order to get rid of most of the basic types redefinitions (i.e. FT_Int instead of "FT_Int", etc..) The format-specific prefixs like "TT_", "T1_", "T2_" & 'CID_" are now only used in relevant structures.. fixed Werner's fix to t2gload.c :-) other small bug fixes
Werner Lemberg e3c11d7f 2000-06-16T06:49:56 A new round of formatting, adding/fixing documentation etc.
Werner Lemberg e35cac66 2000-06-11T03:46:57 A complete revision of FreeType 2's GNU makefiles (of the library): Tons of unnecessary stuff have been removed; only the essential rules have been retained. The source files now depend on all header files in include/freetype, include/freetype/config, and include/freetype/internal. This is not optimal, I know, and I'll try to improve this, but it is better than before (namely no dependencies on `internal'). FTDEBUG_SRC has been added (similar to FTSYS_SRC) -- I don't know exactly whether this is really useful, but it doesn't harm. There is now more documentation in the makefiles itself. io-frames.html: Use of <th>, <code>, and <var> for better tagging. Reactivating of FT_DEBUG_LEVEL_xxx macros. Added a lot of #include directives to make `multi' builds possible -- note that currently the modules cid, t1, and t1z have clashing structures and functions which means that you can only use one of these three modules for a multi build. Added some missing function declarations to (local) header files. Renamed some T1_Open_Face() to CID_Open_Face() in the cid module -- a lot of other functions should be renamed also... Replaced many FT_xxx stuff with T1_xxx in t1z driver -- this isn't finished yet... Fixed FT_Free() to allow a NULL pointer without an assertion (this has always been a valid assumption in FreeType, at least in FT 1.x). A lot of other, minor fixes (mostly documentation).
David Turner 04aa800c 2000-06-01T03:27:48 added a CID-keyed font driver in "src/cid" fixed two bugs in the smooth renderer