src/cid/cidafm.h


Log

Author Commit Date CI Message
David Turner a90663f5 2000-07-08T00:41:13 vast clean-up of the sources in order to allow flat directory compilation (by defining the FT_FLAT_COMPILE macro at compile time..) moved "freetype2/BUILD" to "freetype2/docs/BUILD"
Werner Lemberg bd5ae400 2000-07-05T04:32:02 Run g++ on the FreeType library. This should make the use of code in C++ programs easier: Renamed FT_WordXX to FT_UIntXX. Changed a lot of void* to FT_Byte* if related to i/o streams -- FreeType always accesses streams byte-wise, so this makes sense IMHO. Added a lot of #ifdef __cplusplus to header files (and removed a few). Other minor syntax fixes (mostly casts). Replaced the variable `private' with `private_dict' -- `private' is reserved in C++.
Werner Lemberg ac39ecdc 2000-06-30T22:24:36 Formatting... Fixing incorrect scaling of vertical advance width.
David Turner 81bb4ad9 2000-06-28T04:19:49 latest clean-ups.. The code compiles with NO WARNINGS with GCC and Visual C++ (also with LCC minus debugging options)
David Turner a1be2dce 2000-06-27T23:20:35 cleaned up source code to avoid function name conflicts with Type 1 driver(s)
Werner Lemberg dcd2e14c 2000-06-25T07:43:15 forgotten fixes.
Werner Lemberg 9ca2af38 2000-06-21T03:03:28 A new formatting orgy. Added some `#if 0' to completely disable the CID AFM stuff. In case this is not correct please fix.
David Turner f9b8dec4 2000-06-16T19:34:52 major reformatting of the modules source code in order to get rid of most of the basic types redefinitions (i.e. FT_Int instead of "FT_Int", etc..) The format-specific prefixs like "TT_", "T1_", "T2_" & 'CID_" are now only used in relevant structures.. fixed Werner's fix to t2gload.c :-) other small bug fixes
Werner Lemberg e3c11d7f 2000-06-16T06:49:56 A new round of formatting, adding/fixing documentation etc.
Werner Lemberg 7a4fda88 2000-06-13T23:21:00 The next round of formatting, checking documentation, etc.
David Turner 04aa800c 2000-06-01T03:27:48 added a CID-keyed font driver in "src/cid" fixed two bugs in the smooth renderer