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  • Hash : 7e185dcd
    Author : Ewald Hew
    Date : 2017-09-25T06:40:32

    Allow `type1' module to use the Adobe engine.
    
    Add the callback and some conditionals to switch between the two
    engines.
    
    * include/freetype/internal/psaux.h (T1_Decoder_FuncsRec): Change
    function declarations.
    * src/psaux/psauxmod.c (T1_Decoder_FuncsRec): Register the
    callbacks.
    
    * src/psaux/psobjs.c (ps_builder_add_point): Add conditionals for
    number conversion.
    
    * src/type1/t1gload.c (T1_Parse_Glyph_And_Get_Char_String): Add code
    to choose which renderer to use.
    
    * src/cid/cidgload.c (cid_load_glyph): Update call.
    * src/base/ftobjs.c, src/psaux/psobjs.c, src/type1/t1gload.c: Update
    includes.
    

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