* Minor fixes to the simple demo.
diff --git a/demo/simple.cpp b/demo/simple.cpp
index 17a5947..d17c5ab 100644
--- a/demo/simple.cpp
+++ b/demo/simple.cpp
@@ -106,8 +106,8 @@ static void RenderScene(void)
glPushMatrix();
glTranslatef(-0.9, -0.2, -10.0);
float ambient[4] = { (t1 + 2.0) / 3,
- (t2 + 2.0) / 3,
- (t3 + 2.0) / 3, 0.3 };
+ (t2 + 2.0) / 3,
+ (t3 + 2.0) / 3, 0.3 };
float diffuse[4] = { 1.0, 0.9, 0.9, 1.0 };
float specular[4] = { 1.0, 0.7, 0.7, 1.0 };
float position[4] = { 100.0, 100.0, 0.0, 1.0 };
@@ -137,13 +137,13 @@ static void RenderScene(void)
//
// GLUT key processing function: <esc> quits, <tab> cycles across fonts.
//
-void ProcessKeys(unsigned char key, int x, int y)
+static void ProcessKeys(unsigned char key, int x, int y)
{
switch(key)
{
case 27:
delete font[0]; delete font[1]; delete font[2];
- exit(0);
+ exit(EXIT_SUCCESS);
break;
case '\t':
fontindex = (fontindex + 1) % 3;