Refactored FTContour - moved it into it's own file
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diff --git a/include/FTVectoriser.h b/include/FTVectoriser.h
index 304bb33..23905d4 100644
--- a/include/FTVectoriser.h
+++ b/include/FTVectoriser.h
@@ -5,6 +5,7 @@
#include FT_FREETYPE_H
#include FT_GLYPH_H
+#include "FTContour.h"
#include "FTPoint.h"
#include "FTVector.h"
#include "FTGL.h"
@@ -15,78 +16,6 @@
#endif
-/**
- * FTContour class is a container of points that describe a vector font
- * outline. It is mainly used as a container for the output of the bezier
- * curve evaluator in FTVectoriser.
- *
- * @see FTOutlineGlyph
- * @see FTPolyGlyph
- * @see FTPoint
- *
- */
-class FTGL_EXPORT FTContour
-{
- public:
- /**
- * Default constructor
- */
- FTContour()
- : kMAXPOINTS( 1000)
- {
- pointList.reserve( kMAXPOINTS);
- }
-
- /**
- * Destructor
- */
- ~FTContour()
- {
- pointList.clear();
- }
-
- /**
- * Add a point to the end of this contour.
- *
- * Doesn't add the point if it's already on the end or the start
- * of the contour. The Z component is always 0
- *
- * @param x The X component of the point
- * @param y The Y component of the point
- */
- void AddPoint( const FTGL_DOUBLE x, const FTGL_DOUBLE y)
- {
- FTPoint point( x, y, 0.0f);
-
- // Eliminate duplicate points.
- if( pointList.empty() || ( pointList[pointList.size() - 1] != point && pointList[0] != point))
- {
- pointList.push_back( point);
- }
- }
-
- /**
- * How many points define this contour
- *
- * @return the number of points in this contour
- */
- size_t size() const { return pointList.size();}
-
- /**
- * The list of points in this contour
- */
- typedef FTVector<FTPoint> PointVector;
- PointVector pointList;
-
- private:
- /**
- * A 'max' number of points that this contour holds. Note however it
- * can hold more than this number. It is just used to reserve space
- * in the <vector>
- */
- const unsigned int kMAXPOINTS;
-};
-
/**
* FTTesselation captures points that are output by OpenGL's gluTesselator.
@@ -220,7 +149,7 @@ class FTGL_EXPORT FTVectoriser
/**
* Process the freetype outline data into contours of points
*/
- void Process();
+ void ProcessContours();
/**
* Copy the outline data into a block of <code>FTGL_DOUBLEs</code>
@@ -265,7 +194,7 @@ class FTGL_EXPORT FTVectoriser
size_t contours() const { return contourList.size();}
/**
- * Get the nuber of points in a contour in this outline
+ * Get the number of points in a specific contour in this outline
*
* @param c The contour index
* @return the number of points in contour[c]
@@ -281,41 +210,6 @@ class FTGL_EXPORT FTVectoriser
private:
/**
- * Process a conic ( second order) bezier curve.
- *
- * @param index The index of the current point in the point list.
- * @param first The index into the pointlist of the first point in
- * the contour that the current point is part of.
- * @param last The index into the pointlist of the last point in
- * the contour that the current point is part of.
- * @return the number of control points processed
- */
- int Conic( const int index, const int first, const int last);
-
- /**
- * Process a cubic ( third order) bezier curve
- *
- * @param index The index of the current point in the point list.
- * @param first The index into the pointlist of the first point in
- * the contour that the current point is part of.
- * @param last The index into the pointlist of the last point in
- * the contour that the current point is part of.
- * @return the number of control points processed
- */
- int Cubic( const int index, const int first, const int last);
-
- /**
- * @param t
- * @param n
- */
- inline void deCasteljau( const float t, const int n);
-
- /**
- * @param n
- */
- inline void evaluateCurve( const int n);
-
- /**
* The list of contours in this outline
*/
typedef FTVector<FTContour*> ContourVector;
diff --git a/src/FTVectoriser.cpp b/src/FTVectoriser.cpp
index e975ef5..b0cc217 100644
--- a/src/FTVectoriser.cpp
+++ b/src/FTVectoriser.cpp
@@ -114,6 +114,7 @@ FTVectoriser::FTVectoriser( const FT_Glyph glyph)
ftOutline = outline->outline;
contourList.reserve( ftOutline.n_contours);
+ contourFlag = ftOutline.flags;
}
}
@@ -132,171 +133,39 @@ FTVectoriser::~FTVectoriser()
}
-int FTVectoriser::points()
-{
- int s = 0;
- for( size_t c = 0; c < contours(); ++c)
- {
- s += contourList[c]->size();
- }
-
- return s;
-}
-
-
-void FTVectoriser::Process()
+void FTVectoriser::ProcessContours()
{
- short first = 0;
- short last;
const short contourCount = ftOutline.n_contours;
+ short contourLength = 0;
+ short startIndex = 0;
+ short endIndex = 0;
- for( short c = 0; c < contourCount; ++c)
+ for( short contourIndex = 0; contourIndex < contourCount; ++contourIndex)
{
- contour = new FTContour;
- contourFlag = ftOutline.flags;
- last = ftOutline.contours[c];
-
- for( int p = first; p <= last; ++p)
- {
- switch( ftOutline.tags[p])
- {
- case FT_Curve_Tag_Conic:
- p += Conic( p, first, last);
- break;
- case FT_Curve_Tag_Cubic:
- p += Cubic( p, first, last);
- break;
- case FT_Curve_Tag_On:
- default:
- contour->AddPoint( ftOutline.points[p].x, ftOutline.points[p].y);
- }
- }
+ FT_Vector* pointList = &ftOutline.points[startIndex];
+ char* tagList = &ftOutline.tags[startIndex];
- contourList.push_back( contour);
- first = last + 1;
- }
-}
-
+ endIndex = ftOutline.contours[contourIndex];
+ contourLength = ( endIndex - startIndex) + 1;
-int FTVectoriser::Conic( const int index, const int first, const int last)
-{
- int next = index + 1;
- int prev = index - 1;
-
- if( index == last)
- {
- next = first;
- }
-
- if( index == first)
- {
- prev = last;
- }
-
- if( ftOutline.tags[next] != FT_Curve_Tag_Conic)
- {
- ctrlPtArray[0][0] = ftOutline.points[prev].x; ctrlPtArray[0][1] = ftOutline.points[prev].y;
- ctrlPtArray[1][0] = ftOutline.points[index].x; ctrlPtArray[1][1] = ftOutline.points[index].y;
- ctrlPtArray[2][0] = ftOutline.points[next].x; ctrlPtArray[2][1] = ftOutline.points[next].y;
-
- evaluateCurve( 2);
- return 1;
- }
- else
- {
- int next2 = next + 1;
- if( next == last)
- next2 = first;
-
- // create a phantom point
- float x = ( ftOutline.points[index].x + ftOutline.points[next].x) * 0.5f;
- float y = ( ftOutline.points[index].y + ftOutline.points[next].y) * 0.5f;
-
- // process first curve
- ctrlPtArray[0][0] = ftOutline.points[prev].x; ctrlPtArray[0][1] = ftOutline.points[prev].y;
- ctrlPtArray[1][0] = ftOutline.points[index].x; ctrlPtArray[1][1] = ftOutline.points[index].y;
- ctrlPtArray[2][0] = x; ctrlPtArray[2][1] = y;
+ FTContour* countour = new FTContour( pointList, tagList, contourLength);
- evaluateCurve( 2);
+ contourList.push_back( countour);
- // process second curve
- ctrlPtArray[0][0] = x; ctrlPtArray[0][1] = y;
- ctrlPtArray[1][0] = ftOutline.points[next].x; ctrlPtArray[1][1] = ftOutline.points[next].y;
- ctrlPtArray[2][0] = ftOutline.points[next2].x; ctrlPtArray[2][1] = ftOutline.points[next2].y;
- evaluateCurve( 2);
-
- return 2;
+ startIndex = endIndex + 1;
}
}
-int FTVectoriser::Cubic( const int index, const int first, const int last)
+int FTVectoriser::points()
{
- int next = index + 1;
- int prev = index - 1;
-
- if( index == last)
- {
- next = first;
- }
-
- int next2 = next + 1;
-
- if( next == last)
- {
- next2 = first;
- }
-
- if( index == first)
+ int s = 0;
+ for( size_t c = 0; c < contours(); ++c)
{
- prev = last;
+ s += contourList[c]->size();
}
- ctrlPtArray[0][0] = ftOutline.points[prev].x; ctrlPtArray[0][1] = ftOutline.points[prev].y;
- ctrlPtArray[1][0] = ftOutline.points[index].x; ctrlPtArray[1][1] = ftOutline.points[index].y;
- ctrlPtArray[2][0] = ftOutline.points[next].x; ctrlPtArray[2][1] = ftOutline.points[next].y;
- ctrlPtArray[3][0] = ftOutline.points[next2].x; ctrlPtArray[3][1] = ftOutline.points[next2].y;
-
- evaluateCurve( 3);
- return 2;
-}
-
-
-// De Casteljau algorithm contributed by Jed Soane
-void FTVectoriser::deCasteljau( const float t, const int n)
-{
- //Calculating successive b(i)'s using de Casteljau algorithm.
- for( int i = 1; i <= n; i++)
- {
- for( int k = 0; k <= (n - i); k++)
- {
- bValues[i][k][0] = (1 - t) * bValues[i - 1][k][0] + t * bValues[i - 1][k + 1][0];
- bValues[i][k][1] = (1 - t) * bValues[i - 1][k][1] + t * bValues[i - 1][k + 1][1];
- }
- }
-
- //Specify next vertex to be included on curve
- contour->AddPoint( bValues[n][0][0], bValues[n][0][1]);
-}
-
-
-// De Casteljau algorithm contributed by Jed Soane
-void FTVectoriser::evaluateCurve( const int n)
-{
- // setting the b(0) equal to the control points
- for( int i = 0; i <= n; i++)
- {
- bValues[0][i][0] = ctrlPtArray[i][0];
- bValues[0][i][1] = ctrlPtArray[i][1];
- }
-
- float t; //parameter for curve point calc. [0.0, 1.0]
-
- for( int m = 0; m <= ( 1 / kBSTEPSIZE); m++)
- {
- t = m * kBSTEPSIZE;
- deCasteljau( t, n); //calls to evaluate point on curve at t.
- }
+ return s;
}
@@ -387,6 +256,7 @@ void FTVectoriser::GetMesh( FTGL_DOUBLE* data)
data[i+1] = tesselationType;
data[i+2] = tesselationSize;
+
i += 3;
for( size_t q = 0; q < ( tesselation->pointList.size()); ++q)
{
@@ -397,3 +267,4 @@ void FTVectoriser::GetMesh( FTGL_DOUBLE* data)
}
}
}
+