Added #define and a couple of typedefs for debugging
diff --git a/include/FTGL.h b/include/FTGL.h
index a9730f1..459a7a2 100755
--- a/include/FTGL.h
+++ b/include/FTGL.h
@@ -1,6 +1,13 @@
#ifndef __FTGL__
#define __FTGL__
+// To include debug memory manager by Paul Nettle (midnight@FluidStudios.com)
+// http://www.FluidStudios.com/publications.html
+// Get this code and use it. It will open your eyes:)
+// #define FTGL_DEBUG
+
+typedef double FTGL_DOUBLE;
+typedef float FTGL_FLOAT;
#ifdef WIN32
// stl stuff
@@ -99,5 +106,4 @@
# define FTGL_EXPORT
#endif
-
#endif // __FTGL__