Moved from FTVectoriser to own file
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diff --git a/include/FTContour.h b/include/FTContour.h
new file mode 100644
index 0000000..2fdf779
--- /dev/null
+++ b/include/FTContour.h
@@ -0,0 +1,131 @@
+#ifndef __FTContour__
+#define __FTContour__
+
+#include <ft2build.h>
+#include FT_FREETYPE_H
+#include FT_GLYPH_H
+
+#include "FTPoint.h"
+#include "FTVector.h"
+#include "FTGL.h"
+
+
+struct ContourPoint
+{
+ ContourPoint(){}
+
+ ContourPoint( FTPoint p, char t)
+ : point(p),
+ tag(t)
+ {}
+
+ FTPoint point;
+ char tag;
+};
+
+/**
+ * FTContour class is a container of points that describe a vector font
+ * outline. It is used as a container for the output of the bezier curve
+ * evaluator in FTVectoriser.
+ *
+ * @see FTOutlineGlyph
+ * @see FTPolyGlyph
+ * @see FTPoint
+ */
+class FTGL_EXPORT FTContour
+{
+ public:
+ /**
+ * Constructor
+ *
+ * @param contour
+ * @param pointTags
+ * @param numberOfPoints
+ */
+ FTContour( FT_Vector* contour, char* pointTags, unsigned int numberOfPoints);
+
+ /**
+ * Destructor
+ */
+ ~FTContour()
+ {
+ pointList.clear();
+ }
+
+ /**
+ * How many points define this contour
+ *
+ * @return the number of points in this contour
+ */
+ size_t size() const { return pointList.size();}
+
+ /**
+ * How many points define this contour
+ *
+ * @return the number of points in this contour
+ */
+ size_t Points() const { return size();}
+
+ // FIXME make private
+ /**
+ * The list of points in this contour
+ */
+ typedef FTVector<FTPoint> PointVector;
+ PointVector pointList;
+
+ private:
+ /**
+ * Add a point to this contour. This functional tests for duplicate
+ * points.
+ *
+ * @param point The point to be added to the contour.
+ */
+ void AddPoint( FTPoint point);
+
+ /**
+ * Process a conic (second order) bezier curve.
+ *
+ * @param index
+ * @param pointList
+ */
+ void EvaluateConicCurve( const int index, const FTVector<ContourPoint>& pointList);
+
+ /**
+ * Process a cubic (third order) bezier curve.
+ *
+ * @param index
+ * @param pointList
+ */
+ void EvaluateCubicCurve( const int index, const FTVector<ContourPoint>& pointList);
+
+ /**
+ * De Casteljau (bezier) algorithm contributed by Jed Soane
+ *
+ * @param t
+ * @param curveOrder The order of the curve to be evaluated.
+ * <code>2</code> equals conic (quadratic) and <code>3</code> equals cubic
+ */
+ void deCasteljau( const float t, const int curveOrder);
+
+ /**
+ * De Casteljau (bezier) algorithm contributed by Jed Soane
+ *
+ * @param curveOrder The order of the curve to be evaluated.
+ * <code>2</code> equals conic (quadratic) and <code>3</code> equals cubic
+ */
+ void evaluateCurve( const int curveOrder);
+
+ /**
+ */
+ // Magic numbers -- #define MAX_DEG 4
+ float bValues[4][4][2]; //3D array storing values of de Casteljau algorithm.
+ float ctrlPtArray[4][2]; // Magic numbers
+
+ /**
+ * Parameterisation step size for De Casteljau algorithm
+ */
+ const float kBSTEPSIZE;
+
+};
+
+#endif // __FTContour__
diff --git a/src/FTContour.cpp b/src/FTContour.cpp
new file mode 100644
index 0000000..724e8ba
--- /dev/null
+++ b/src/FTContour.cpp
@@ -0,0 +1,166 @@
+#include "FTContour.h"
+
+static const unsigned int SECOND_ORDER_CURVE = 2;
+static const unsigned int THIRD_ORDER_CURVE = 3;
+
+
+FTContour::FTContour( FT_Vector* contour, char* pointTags, unsigned int numberOfPoints)
+: kBSTEPSIZE( 0.2f)
+{
+ FTVector<ContourPoint> tempPointList;
+
+ for( unsigned int pointIndex = 0; pointIndex < numberOfPoints; ++ pointIndex)
+ {
+ if( pointIndex == numberOfPoints - 1)
+ {
+ if( pointTags[pointIndex] == FT_Curve_Tag_Conic && pointTags[0] == FT_Curve_Tag_Conic)
+ {
+ tempPointList.push_back( ContourPoint( FTPoint( contour[pointIndex]), pointTags[pointIndex]));
+
+ FTPoint implicitPoint( static_cast<float>( contour[pointIndex].x + contour[0].x) * 0.5f,
+ static_cast<float>( contour[pointIndex].y + contour[0].y) * 0.5f,
+ 0);
+ tempPointList.push_back( ContourPoint( implicitPoint, FT_Curve_Tag_On));
+ }
+ else
+ {
+ tempPointList.push_back( ContourPoint( FTPoint( contour[pointIndex]), pointTags[pointIndex]));
+ }
+ }
+ else if( pointTags[pointIndex] == FT_Curve_Tag_Conic && pointTags[pointIndex + 1] == FT_Curve_Tag_Conic)
+ {
+ tempPointList.push_back( ContourPoint( FTPoint( contour[pointIndex]), pointTags[pointIndex]));
+
+ FTPoint implicitPoint( static_cast<float>( contour[pointIndex].x + contour[pointIndex + 1].x) * 0.5f,
+ static_cast<float>( contour[pointIndex].y + contour[pointIndex + 1].y) * 0.5f,
+ 0);
+ tempPointList.push_back( ContourPoint( implicitPoint, FT_Curve_Tag_On));
+ }
+ else
+ {
+ tempPointList.push_back( ContourPoint( FTPoint( contour[pointIndex]), pointTags[pointIndex]));
+ }
+ }
+
+ for( unsigned int pointIndex = 0; pointIndex < tempPointList.size();)
+ {
+ switch( tempPointList[pointIndex].tag)
+ {
+ case FT_Curve_Tag_Conic:
+ EvaluateConicCurve( pointIndex, tempPointList);
+ ++pointIndex;
+ break;
+ case FT_Curve_Tag_Cubic:
+ EvaluateCubicCurve( pointIndex, tempPointList);
+ pointIndex += 2;
+ break;
+ case FT_Curve_Tag_On:
+ default:
+ AddPoint( tempPointList[pointIndex].point);
+ ++pointIndex;
+ break;
+ }
+ }
+
+}
+
+
+void FTContour::AddPoint( FTPoint point)
+{
+ if( pointList.empty() || point != pointList[pointList.size() - 1])
+ {
+ pointList.push_back( point);
+ }
+}
+
+
+void FTContour::EvaluateConicCurve( const int index, const FTVector<ContourPoint>& pointList)
+{
+ unsigned int controlPoint = index;
+ unsigned int startPoint = index -1;
+ unsigned int endPoint = index + 1;
+
+ if( 0 == controlPoint)
+ {
+ startPoint = pointList.size() - 1;
+ }
+ else if( pointList.size() - 1 == controlPoint)
+ {
+ endPoint = 0;
+ }
+
+ ctrlPtArray[0][0] = pointList[startPoint].point.x; ctrlPtArray[0][1] = pointList[startPoint].point.y;
+ ctrlPtArray[1][0] = pointList[controlPoint].point.x; ctrlPtArray[1][1] = pointList[controlPoint].point.y;
+ ctrlPtArray[2][0] = pointList[endPoint].point.x; ctrlPtArray[2][1] = pointList[endPoint].point.y;
+
+ evaluateCurve( SECOND_ORDER_CURVE);
+}
+
+
+void FTContour::EvaluateCubicCurve( const int index, const FTVector<ContourPoint>& pointList)
+{
+ unsigned int controlPointOne = index;
+ unsigned int controlPointTwo = index + 1;
+ unsigned int startPoint = index -1;
+
+ if( controlPointOne == pointList.size() - 1)
+ {
+ controlPointTwo = 0;
+ }
+
+ unsigned int endPoint = controlPointTwo + 1;
+
+ if( controlPointTwo == pointList.size() - 1)
+ {
+ endPoint = 0;
+ }
+
+ if( 0 == controlPointOne)
+ {
+ startPoint = pointList.size() - 1;
+ }
+
+ ctrlPtArray[0][0] = pointList[startPoint].point.x; ctrlPtArray[0][1] = pointList[startPoint].point.y;
+ ctrlPtArray[1][0] = pointList[controlPointOne].point.x; ctrlPtArray[1][1] = pointList[controlPointOne].point.y;
+ ctrlPtArray[2][0] = pointList[controlPointTwo].point.x; ctrlPtArray[2][1] = pointList[controlPointTwo].point.y;
+ ctrlPtArray[3][0] = pointList[endPoint].point.x; ctrlPtArray[3][1] = pointList[endPoint].point.y;
+
+ evaluateCurve( THIRD_ORDER_CURVE);
+}
+
+
+void FTContour::deCasteljau( const float t, const int n)
+{
+ //Calculating successive b(i)'s using de Casteljau algorithm.
+ for( int i = 1; i <= n; i++)
+ {
+ for( int k = 0; k <= (n - i); k++)
+ {
+ bValues[i][k][0] = (1 - t) * bValues[i - 1][k][0] + t * bValues[i - 1][k + 1][0];
+ bValues[i][k][1] = (1 - t) * bValues[i - 1][k][1] + t * bValues[i - 1][k + 1][1];
+ }
+ }
+
+ //Specify next vertex to be included on curve
+ AddPoint( FTPoint( bValues[n][0][0], bValues[n][0][1], 0));
+}
+
+
+void FTContour::evaluateCurve( const int n)
+{
+ // setting the b(0) equal to the control points
+ for( int i = 0; i <= n; i++)
+ {
+ bValues[0][i][0] = ctrlPtArray[i][0];
+ bValues[0][i][1] = ctrlPtArray[i][1];
+ }
+
+ float t; //parameter for curve point calc. [0.0, 1.0]
+
+ for( int m = 0; m <= ( 1 / kBSTEPSIZE); m++)
+ {
+ t = m * kBSTEPSIZE;
+ deCasteljau( t, n); //calls to evaluate point on curve at t.
+ }
+}
+