* Implement - and -= operators in the FTPoint class. * Allow to omit the Z coordinate in the FTPoint constructor, in which case it is set to zero.
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diff --git a/include/FTPoint.h b/include/FTPoint.h
index 117f31c..60fb125 100644
--- a/include/FTPoint.h
+++ b/include/FTPoint.h
@@ -10,10 +10,10 @@
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
@@ -56,40 +56,41 @@ class FTGL_EXPORT FTPoint
values[1] = 0;
values[2] = 0;
}
-
+
/**
- * Constructor.
+ * Constructor. Z coordinate is set to zero if unspecified.
*
* @param x First component
* @param y Second component
* @param z Third component
*/
- FTPoint( const FTGL_DOUBLE x, const FTGL_DOUBLE y, const FTGL_DOUBLE z)
+ FTPoint(const FTGL_DOUBLE x, const FTGL_DOUBLE y,
+ const FTGL_DOUBLE z = 0)
{
values[0] = x;
values[1] = y;
values[2] = z;
}
-
+
/**
* Constructor. This converts an FT_Vector to an FT_Point
*
* @param ft_vector A freetype vector
*/
- FTPoint( const FT_Vector& ft_vector)
+ FTPoint(const FT_Vector& ft_vector)
{
values[0] = ft_vector.x;
values[1] = ft_vector.y;
values[2] = 0;
}
-
+
/**
* Operator += In Place Addition.
*
* @param point
* @return this plus point.
*/
- FTPoint& operator += ( const FTPoint& point)
+ FTPoint& operator += (const FTPoint& point)
{
values[0] += point.values[0];
values[1] += point.values[1];
@@ -104,7 +105,7 @@ class FTGL_EXPORT FTPoint
* @param point
* @return this plus point.
*/
- FTPoint operator + ( const FTPoint& point)
+ FTPoint operator + (const FTPoint& point)
{
FTPoint temp;
temp.values[0] = values[0] + point.values[0];
@@ -113,15 +114,45 @@ class FTGL_EXPORT FTPoint
return temp;
}
-
-
+
+ /**
+ * Operator -= In Place Substraction.
+ *
+ * @param point
+ * @return this minus point.
+ */
+ FTPoint& operator -= (const FTPoint& point)
+ {
+ values[0] -= point.values[0];
+ values[1] -= point.values[1];
+ values[2] -= point.values[2];
+
+ return *this;
+ }
+
+ /**
+ * Operator -
+ *
+ * @param point
+ * @return this minus point.
+ */
+ FTPoint operator - (const FTPoint& point)
+ {
+ FTPoint temp;
+ temp.values[0] = values[0] - point.values[0];
+ temp.values[1] = values[1] - point.values[1];
+ temp.values[2] = values[2] - point.values[2];
+
+ return temp;
+ }
+
/**
* Operator *
*
* @param multiplier
* @return <code>this</code> multiplied by <code>multiplier</code>.
*/
- FTPoint operator * ( double multiplier)
+ FTPoint operator * (double multiplier)
{
FTPoint temp;
temp.values[0] = values[0] * multiplier;
@@ -130,8 +161,8 @@ class FTGL_EXPORT FTPoint
return temp;
}
-
-
+
+
/**
* Operator *
*
@@ -139,7 +170,7 @@ class FTGL_EXPORT FTPoint
* @param multiplier
* @return <code>multiplier</code> multiplied by <code>point</code>.
*/
- friend FTPoint operator*( double multiplier, FTPoint& point);
+ friend FTPoint operator * (double multiplier, FTPoint& point);
/**
@@ -149,7 +180,7 @@ class FTGL_EXPORT FTPoint
* @param b
* @return true if a & b are equal
*/
- friend bool operator == ( const FTPoint &a, const FTPoint &b);
+ friend bool operator == (const FTPoint &a, const FTPoint &b);
/**
* Operator != Tests for non equality
@@ -158,9 +189,9 @@ class FTGL_EXPORT FTPoint
* @param b
* @return true if a & b are not equal
*/
- friend bool operator != ( const FTPoint &a, const FTPoint &b);
-
-
+ friend bool operator != (const FTPoint &a, const FTPoint &b);
+
+
/**
* Cast to FTGL_DOUBLE*
*/
@@ -168,23 +199,23 @@ class FTGL_EXPORT FTPoint
{
return values;
}
-
+
/**
* Setters
*/
- void X( FTGL_DOUBLE x) { values[0] = x;};
- void Y( FTGL_DOUBLE y) { values[1] = y;};
- void Z( FTGL_DOUBLE z) { values[2] = z;};
+ void X(FTGL_DOUBLE x) { values[0] = x; };
+ void Y(FTGL_DOUBLE y) { values[1] = y; };
+ void Z(FTGL_DOUBLE z) { values[2] = z; };
/**
* Getters
*/
- FTGL_DOUBLE X() const { return values[0];};
- FTGL_DOUBLE Y() const { return values[1];};
- FTGL_DOUBLE Z() const { return values[2];};
-
+ FTGL_DOUBLE X() const { return values[0]; };
+ FTGL_DOUBLE Y() const { return values[1]; };
+ FTGL_DOUBLE Z() const { return values[2]; };
+
private:
/**
* The point data