Enable texturing
diff --git a/src/FTGLTextureFont.cpp b/src/FTGLTextureFont.cpp
index 1cc74af..74c9b42 100755
--- a/src/FTGLTextureFont.cpp
+++ b/src/FTGLTextureFont.cpp
@@ -41,9 +41,11 @@ FTGLTextureFont::~FTGLTextureFont()
bool FTGLTextureFont::MakeGlyphList()
{
+ glEnable( GL_TEXTURE_2D);
+
if( !maxTextSize)
glGetIntegerv( GL_MAX_TEXTURE_SIZE, (GLint*)&maxTextSize);
-
+
glyphHeight = ( charSize.Height()) + padding;
glyphWidth = ( charSize.Width()) + padding;