Trying to simplify the constructor.
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diff --git a/include/FTContour.h b/include/FTContour.h
index 6a351cd..fd936fe 100644
--- a/include/FTContour.h
+++ b/include/FTContour.h
@@ -59,6 +59,8 @@ class FTGL_EXPORT FTContour
*/
inline void AddPoint( FTPoint point);
+ void AddPoint( float x, float y);
+
/**
* De Casteljau (bezier) algorithm contributed by Jed Soane
* Evaluates a quadratic or conic (second degree) curve
@@ -80,7 +82,7 @@ class FTGL_EXPORT FTContour
/**
* 2D array storing values of de Casteljau algorithm.
*/
- float bValues[4][2];
+ float controlPoints[4][2];
};
#endif // __FTContour__
diff --git a/src/FTContour.cpp b/src/FTContour.cpp
index 7635c1e..d24a0cd 100644
--- a/src/FTContour.cpp
+++ b/src/FTContour.cpp
@@ -11,7 +11,7 @@ FTContour::FTContour( FT_Vector* contour, char* pointTags, unsigned int numberOf
if( pointTag == FT_Curve_Tag_On)
{
- AddPoint( FTPoint( contour[pointIndex]));
+ AddPoint( contour[pointIndex].x, contour[pointIndex].y);
continue;
}
@@ -36,9 +36,9 @@ FTContour::FTContour( FT_Vector* contour, char* pointTags, unsigned int numberOf
static_cast<float>( controlPoint.y + nextPoint.y) * 0.5f,
0);
- bValues[0][0] = previousPoint.x; bValues[0][1] = previousPoint.y;
- bValues[1][0] = controlPoint.x; bValues[1][1] = controlPoint.y;
- bValues[2][0] = nextPoint.x; bValues[2][1] = nextPoint.y;
+ controlPoints[0][0] = previousPoint.x; controlPoints[0][1] = previousPoint.y;
+ controlPoints[1][0] = controlPoint.x; controlPoints[1][1] = controlPoint.y;
+ controlPoints[2][0] = nextPoint.x; controlPoints[2][1] = nextPoint.y;
evaluateQuadraticCurve();
++pointIndex;
@@ -53,9 +53,9 @@ FTContour::FTContour( FT_Vector* contour, char* pointTags, unsigned int numberOf
: pointTags[pointIndex + 1];
}
- bValues[0][0] = previousPoint.x; bValues[0][1] = previousPoint.y;
- bValues[1][0] = controlPoint.x; bValues[1][1] = controlPoint.y;
- bValues[2][0] = nextPoint.x; bValues[2][1] = nextPoint.y;
+ controlPoints[0][0] = previousPoint.x; controlPoints[0][1] = previousPoint.y;
+ controlPoints[1][0] = controlPoint.x; controlPoints[1][1] = controlPoint.y;
+ controlPoints[2][0] = nextPoint.x; controlPoints[2][1] = nextPoint.y;
evaluateQuadraticCurve();
continue;
@@ -69,10 +69,10 @@ FTContour::FTContour( FT_Vector* contour, char* pointTags, unsigned int numberOf
? pointList[0]
: FTPoint( contour[pointIndex + 2]);
- bValues[0][0] = previousPoint.x; bValues[0][1] = previousPoint.y;
- bValues[1][0] = controlPoint.x; bValues[1][1] = controlPoint.y;
- bValues[2][0] = controlPoint2.x; bValues[2][1] = controlPoint2.y;
- bValues[3][0] = nextPoint.x; bValues[3][1] = nextPoint.y;
+ controlPoints[0][0] = previousPoint.x; controlPoints[0][1] = previousPoint.y;
+ controlPoints[1][0] = controlPoint.x; controlPoints[1][1] = controlPoint.y;
+ controlPoints[2][0] = controlPoint2.x; controlPoints[2][1] = controlPoint2.y;
+ controlPoints[3][0] = nextPoint.x; controlPoints[3][1] = nextPoint.y;
evaluateCubicCurve();
++pointIndex;
@@ -91,24 +91,35 @@ void FTContour::AddPoint( FTPoint point)
}
+void FTContour::AddPoint( float x, float y)
+{
+ FTPoint point( x, y, 0.0f);
+
+ if( pointList.empty() || point != pointList[pointList.size() - 1])
+ {
+ pointList.push_back( point);
+ }
+}
+
+
void FTContour::evaluateQuadraticCurve()
{
for( unsigned int i = 0; i <= ( 1.0f / BEZIER_STEP_SIZE); i++)
{
- float tempBValues[2][2];
+ float bezierValues[2][2];
float t = static_cast<float>(i) * BEZIER_STEP_SIZE;
- tempBValues[0][0] = (1.0f - t) * bValues[0][0] + t * bValues[1][0];
- tempBValues[0][1] = (1.0f - t) * bValues[0][1] + t * bValues[1][1];
+ bezierValues[0][0] = (1.0f - t) * controlPoints[0][0] + t * controlPoints[1][0];
+ bezierValues[0][1] = (1.0f - t) * controlPoints[0][1] + t * controlPoints[1][1];
- tempBValues[1][0] = (1.0f - t) * bValues[1][0] + t * bValues[2][0];
- tempBValues[1][1] = (1.0f - t) * bValues[1][1] + t * bValues[2][1];
+ bezierValues[1][0] = (1.0f - t) * controlPoints[1][0] + t * controlPoints[2][0];
+ bezierValues[1][1] = (1.0f - t) * controlPoints[1][1] + t * controlPoints[2][1];
- tempBValues[0][0] = (1.0f - t) * tempBValues[0][0] + t * tempBValues[1][0];
- tempBValues[0][1] = (1.0f - t) * tempBValues[0][1] + t * tempBValues[1][1];
+ bezierValues[0][0] = (1.0f - t) * bezierValues[0][0] + t * bezierValues[1][0];
+ bezierValues[0][1] = (1.0f - t) * bezierValues[0][1] + t * bezierValues[1][1];
- AddPoint( FTPoint( tempBValues[0][0], tempBValues[0][1], 0.0f));
+ AddPoint( bezierValues[0][0], bezierValues[0][1]);
}
}
@@ -116,29 +127,29 @@ void FTContour::evaluateCubicCurve()
{
for( unsigned int i = 0; i <= ( 1.0f / BEZIER_STEP_SIZE); i++)
{
- float tempBValues[3][2];
+ float bezierValues[3][2];
float t = static_cast<float>(i) * BEZIER_STEP_SIZE;
- tempBValues[0][0] = (1.0f - t) * bValues[0][0] + t * bValues[1][0];
- tempBValues[0][1] = (1.0f - t) * bValues[0][1] + t * bValues[1][1];
+ bezierValues[0][0] = (1.0f - t) * controlPoints[0][0] + t * controlPoints[1][0];
+ bezierValues[0][1] = (1.0f - t) * controlPoints[0][1] + t * controlPoints[1][1];
- tempBValues[1][0] = (1.0f - t) * bValues[1][0] + t * bValues[2][0];
- tempBValues[1][1] = (1.0f - t) * bValues[1][1] + t * bValues[2][1];
+ bezierValues[1][0] = (1.0f - t) * controlPoints[1][0] + t * controlPoints[2][0];
+ bezierValues[1][1] = (1.0f - t) * controlPoints[1][1] + t * controlPoints[2][1];
- tempBValues[2][0] = (1.0f - t) * bValues[2][0] + t * bValues[3][0];
- tempBValues[2][1] = (1.0f - t) * bValues[2][1] + t * bValues[3][1];
+ bezierValues[2][0] = (1.0f - t) * controlPoints[2][0] + t * controlPoints[3][0];
+ bezierValues[2][1] = (1.0f - t) * controlPoints[2][1] + t * controlPoints[3][1];
- tempBValues[0][0] = (1.0f - t) * tempBValues[0][0] + t * tempBValues[1][0];
- tempBValues[0][1] = (1.0f - t) * tempBValues[0][1] + t * tempBValues[1][1];
+ bezierValues[0][0] = (1.0f - t) * bezierValues[0][0] + t * bezierValues[1][0];
+ bezierValues[0][1] = (1.0f - t) * bezierValues[0][1] + t * bezierValues[1][1];
- tempBValues[1][0] = (1.0f - t) * tempBValues[1][0] + t * tempBValues[2][0];
- tempBValues[1][1] = (1.0f - t) * tempBValues[1][1] + t * tempBValues[2][1];
+ bezierValues[1][0] = (1.0f - t) * bezierValues[1][0] + t * bezierValues[2][0];
+ bezierValues[1][1] = (1.0f - t) * bezierValues[1][1] + t * bezierValues[2][1];
- tempBValues[0][0] = (1.0f - t) * tempBValues[0][0] + t * tempBValues[1][0];
- tempBValues[0][1] = (1.0f - t) * tempBValues[0][1] + t * tempBValues[1][1];
+ bezierValues[0][0] = (1.0f - t) * bezierValues[0][0] + t * bezierValues[1][0];
+ bezierValues[0][1] = (1.0f - t) * bezierValues[0][1] + t * bezierValues[1][1];
- AddPoint( FTPoint( tempBValues[0][0], tempBValues[0][1], 0.0f));
+ AddPoint( bezierValues[0][0], bezierValues[0][1]);
}
}