* Update README.
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diff --git a/README b/README
index 327cedd..d14a2bf 100644
--- a/README
+++ b/README
@@ -4,36 +4,35 @@ FTGL 2.1
DESCRIPTION:
FTGL is a free open source library to enable developers to use arbitrary
-fonts in their OpenGL (www.opengl.org) applications.
+fonts in their OpenGL (www.opengl.org) applications.
+
Unlike other OpenGL font libraries FTGL uses standard font file formats
so doesn't need a preprocessing step to convert the high quality font data
into a lesser quality, proprietary format.
+
FTGL uses the Freetype (www.freetype.org) font library to open and 'decode'
the fonts. It then takes that output and stores it in a format most efficient
for OpenGL rendering.
-Rendering modes supported are
+Rendering modes supported are:
- Bit maps
- Antialiased Pix maps
-- Texture maps
- Outlines
- Polygon meshes
- Extruded polygon meshes
-
-FTGL is designed to be used in commercial quality software. It has been
-written with performance, robustness and simplicity in mind.
+- Texture maps
+- Buffer maps
USAGE:
- FTGLPixmapFont font( "Fonts:Arial");
+ FTGLPixmapFont font("Arial.ttf");
+ font.FaceSize(72);
+ font.Render("Hello World!");
- font.FaceSize( 72);
-
- font.render( "Hello World!");
+CONTACT:
-Please contact me if you have any suggestions, feature requests, or problems.
+Please contact us if you have any suggestions, feature requests, or problems.
-Henry Maddocks
-ftgl@opengl.geek.nz
-http://homepages.paradise.net.nz/henryj/
+Sam Hocevar <sam@zoy.org>
+Christopher Sean Morrison <learner@brlcad.org>