Bbox now uses float
diff --git a/demo/FTGLDemo.c b/demo/FTGLDemo.c
index d46edbd..c429301 100644
--- a/demo/FTGLDemo.c
+++ b/demo/FTGLDemo.c
@@ -138,7 +138,7 @@ void do_display (void)
fonts[current_font]->render( myString);
- int x1, y1, z1, x2, y2, z2;
+ float x1, y1, z1, x2, y2, z2;
fonts[current_font]->BBox( myString, x1, y1, z1, x2, y2, z2);
// Draw the bounding box