* Update BUGS and TODO now that we got rid of some bugs.
diff --git a/BUGS b/BUGS
index 744e279..b41c894 100644
--- a/BUGS
+++ b/BUGS
@@ -1,12 +1,6 @@
BUGS
====
-* FTExtrdGlyph - Some glyph contours are 'wound' in reverse causing
- the 'sides' of the extrusions to be culled. First fix only half
- worked. When calculating the winding using the summed area I need to
- use the outside contour only. How do I know it's an outside contour?
- A workaround is to disable face culling.
-
* FTGLTextureFonts can't be used inside display lists. This because
the glGet call to check the current texture id can't be used in a
display list. It is only a valid call when the list is compiled and
@@ -14,3 +8,4 @@ BUGS
* The texture co-ords in the Texture Font may be wrong for non
scalable fonts.
+
diff --git a/TODO b/TODO
index f4b3ebb..11da3a1 100644
--- a/TODO
+++ b/TODO
@@ -29,5 +29,5 @@ TODO
* Move the init code out of the glyph constructors into an init
function so that they can return errors.
-* Fix the disabled unit tests (see test/Makefile.am).
+* Get rid of frontPointList and backPointList!