Contour extraction is now one pass. The code is a bit ugly at this stage though.
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diff --git a/src/FTContour.cpp b/src/FTContour.cpp
index b9e30c0..c812a3b 100644
--- a/src/FTContour.cpp
+++ b/src/FTContour.cpp
@@ -6,62 +6,81 @@ static const unsigned int THIRD_ORDER_CURVE = 3;
FTContour::FTContour( FT_Vector* contour, char* pointTags, unsigned int numberOfPoints)
: kBSTEPSIZE( 0.2f)
-{
- FTVector<ContourPoint> tempPointList;
-
+{
for( unsigned int pointIndex = 0; pointIndex < numberOfPoints; ++ pointIndex)
{
- if( pointIndex == numberOfPoints - 1)
+ char pointTag = pointTags[pointIndex];
+
+ if( pointTag == FT_Curve_Tag_On)
{
- if( pointTags[pointIndex] == FT_Curve_Tag_Conic && pointTags[0] == FT_Curve_Tag_Conic)
- {
- tempPointList.push_back( ContourPoint( FTPoint( contour[pointIndex]), pointTags[pointIndex]));
-
- FTPoint implicitPoint( static_cast<float>( contour[pointIndex].x + contour[0].x) * 0.5f,
- static_cast<float>( contour[pointIndex].y + contour[0].y) * 0.5f,
- 0);
- tempPointList.push_back( ContourPoint( implicitPoint, FT_Curve_Tag_On));
- }
- else
- {
- tempPointList.push_back( ContourPoint( FTPoint( contour[pointIndex]), pointTags[pointIndex]));
- }
+ AddPoint( FTPoint( contour[pointIndex]));
+ continue;
}
- else if( pointTags[pointIndex] == FT_Curve_Tag_Conic && pointTags[pointIndex + 1] == FT_Curve_Tag_Conic)
- {
- tempPointList.push_back( ContourPoint( FTPoint( contour[pointIndex]), pointTags[pointIndex]));
+
+ FTPoint controlPoint( contour[pointIndex]);
+ FTPoint previousPoint = ( 0 == pointIndex)
+ ? FTPoint( contour[numberOfPoints - 1])
+ : pointList[pointList.size() - 1];
- FTPoint implicitPoint( static_cast<float>( contour[pointIndex].x + contour[pointIndex + 1].x) * 0.5f,
- static_cast<float>( contour[pointIndex].y + contour[pointIndex + 1].y) * 0.5f,
- 0);
- tempPointList.push_back( ContourPoint( implicitPoint, FT_Curve_Tag_On));
- }
- else
+ FTPoint nextPoint = ( pointIndex == numberOfPoints - 1)
+ ? pointList[0]
+ : FTPoint( contour[pointIndex + 1]);
+
+ if( pointTag == FT_Curve_Tag_Conic)
{
- tempPointList.push_back( ContourPoint( FTPoint( contour[pointIndex]), pointTags[pointIndex]));
+ char nextPointTag = ( pointIndex == numberOfPoints - 1)
+ ? pointTags[0]
+ : pointTags[pointIndex + 1];
+
+ while( nextPointTag == FT_Curve_Tag_Conic)
+ {
+ nextPoint = FTPoint( static_cast<float>( controlPoint.x + nextPoint.x) * 0.5f,
+ static_cast<float>( controlPoint.y + nextPoint.y) * 0.5f,
+ 0);
+
+ ctrlPtArray[0][0] = previousPoint.x; ctrlPtArray[0][1] = previousPoint.y;
+ ctrlPtArray[1][0] = controlPoint.x; ctrlPtArray[1][1] = controlPoint.y;
+ ctrlPtArray[2][0] = nextPoint.x; ctrlPtArray[2][1] = nextPoint.y;
+
+ evaluateCurve( SECOND_ORDER_CURVE);
+ ++pointIndex;
+
+ previousPoint = nextPoint;
+ controlPoint = FTPoint( contour[pointIndex]);
+ nextPoint = ( pointIndex == numberOfPoints - 1)
+ ? pointList[0]
+ : FTPoint( contour[pointIndex + 1]);
+ nextPointTag = ( pointIndex == numberOfPoints - 1)
+ ? pointTags[0]
+ : pointTags[pointIndex + 1];
+ }
+
+ ctrlPtArray[0][0] = previousPoint.x; ctrlPtArray[0][1] = previousPoint.y;
+ ctrlPtArray[1][0] = controlPoint.x; ctrlPtArray[1][1] = controlPoint.y;
+ ctrlPtArray[2][0] = nextPoint.x; ctrlPtArray[2][1] = nextPoint.y;
+
+ evaluateCurve( SECOND_ORDER_CURVE);
+ continue;
}
- }
- for( unsigned int pointIndex = 0; pointIndex < tempPointList.size();)
- {
- switch( tempPointList[pointIndex].tag)
+ if( pointTag == FT_Curve_Tag_Cubic)
{
- case FT_Curve_Tag_Conic:
- EvaluateConicCurve( pointIndex, tempPointList);
- ++pointIndex;
- break;
- case FT_Curve_Tag_Cubic:
- EvaluateCubicCurve( pointIndex, tempPointList);
- pointIndex += 2;
- break;
- case FT_Curve_Tag_On:
- default:
- AddPoint( tempPointList[pointIndex].point);
- ++pointIndex;
- break;
+ FTPoint controlPoint2 = nextPoint;
+
+ FTPoint nextPoint = ( pointIndex == numberOfPoints - 2)
+ ? pointList[0]
+ : FTPoint( contour[pointIndex + 2]);
+
+ ctrlPtArray[0][0] = previousPoint.x; ctrlPtArray[0][1] = previousPoint.y;
+ ctrlPtArray[1][0] = controlPoint.x; ctrlPtArray[1][1] = controlPoint.y;
+ ctrlPtArray[2][0] = controlPoint2.x; ctrlPtArray[2][1] = controlPoint2.y;
+ ctrlPtArray[3][0] = nextPoint.x; ctrlPtArray[3][1] = nextPoint.y;
+
+ evaluateCurve( THIRD_ORDER_CURVE);
+ ++pointIndex;
+ continue;
}
}
-
}
@@ -74,61 +93,6 @@ void FTContour::AddPoint( FTPoint point)
}
-void FTContour::EvaluateConicCurve( const int index, const FTVector<ContourPoint>& pointList)
-{
- unsigned int controlPoint = index;
- unsigned int startPoint = index -1;
- unsigned int endPoint = index + 1;
-
- if( 0 == controlPoint)
- {
- startPoint = pointList.size() - 1;
- }
- else if( pointList.size() - 1 == controlPoint)
- {
- endPoint = 0;
- }
-
- ctrlPtArray[0][0] = pointList[startPoint].point.x; ctrlPtArray[0][1] = pointList[startPoint].point.y;
- ctrlPtArray[1][0] = pointList[controlPoint].point.x; ctrlPtArray[1][1] = pointList[controlPoint].point.y;
- ctrlPtArray[2][0] = pointList[endPoint].point.x; ctrlPtArray[2][1] = pointList[endPoint].point.y;
-
- evaluateCurve( SECOND_ORDER_CURVE);
-}
-
-
-void FTContour::EvaluateCubicCurve( const int index, const FTVector<ContourPoint>& pointList)
-{
- unsigned int controlPointOne = index;
- unsigned int controlPointTwo = index + 1;
- unsigned int startPoint = index -1;
-
- if( controlPointOne == pointList.size() - 1)
- {
- controlPointTwo = 0;
- }
-
- unsigned int endPoint = controlPointTwo + 1;
-
- if( controlPointTwo == pointList.size() - 1)
- {
- endPoint = 0;
- }
-
- if( 0 == controlPointOne)
- {
- startPoint = pointList.size() - 1;
- }
-
- ctrlPtArray[0][0] = pointList[startPoint].point.x; ctrlPtArray[0][1] = pointList[startPoint].point.y;
- ctrlPtArray[1][0] = pointList[controlPointOne].point.x; ctrlPtArray[1][1] = pointList[controlPointOne].point.y;
- ctrlPtArray[2][0] = pointList[controlPointTwo].point.x; ctrlPtArray[2][1] = pointList[controlPointTwo].point.y;
- ctrlPtArray[3][0] = pointList[endPoint].point.x; ctrlPtArray[3][1] = pointList[endPoint].point.y;
-
- evaluateCurve( THIRD_ORDER_CURVE);
-}
-
-
void FTContour::deCasteljau( const float t, const int n)
{
//Calculating successive b(i)'s using de Casteljau algorithm.