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2ecbe452
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2008-05-08T17:05:26
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* Add scalar product to the FTPoint operators.
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92b95cde
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2008-05-08T17:01:45
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* Made most FTFont, FTGlyph and FTLayout function virtual. It's true that
most of them use private members of the pImpl class and thus are not
easily replaced, but intercepting the information may be useful in
subclassing, too.
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45c2269f
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2008-05-07T16:10:28
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* Some code cleanup here and there, mostly in FTGlyphContainer.
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1deacbc3
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2008-05-07T15:07:38
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* Documentation updates.
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48b68f55
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2008-05-07T15:06:19
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* Replace FTBBox::Move() with the += operator, to make it clearer that the
object is modified in the process.
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8863eeeb
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2008-05-07T15:03:48
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* Change the += operator for bounding boxes to |=, which better represents
what is happening, and avoids future confusion with "FTBBox + FTPoint"
constructs.
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4f44ec81
|
2008-05-07T15:01:47
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* Make all BBox functions return an FTBBox object instead of doing
countless conversions to floats or arrays of floats.
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f58ddca2
|
2008-05-07T14:59:03
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* Fix FTBBox::SetDepth() behaviour with negative depth values (as done in
the FTExtrudeGlyph class).
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3823a30a
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2008-05-07T14:56:57
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* Add an overload of FTFont::BBox that returns an FTBBox object. It will
save us a lot of code later.
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10cdd9a4
|
2008-05-07T14:55:41
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* Allow to create an FTBBox using two FTPoint objects.
* Allow the operands to FTPoint's "+" and "-" operators to be const.
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eb45c699
|
2008-05-06T06:38:37
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VC build fixes from bzflag revs 17848-17852.
* size_t consistency
* avoid coercing from int to bool
* make casts from double to float explicit rather than implicit, mostly by way of a few new getter functions in FTPoint, or avoid if possible.
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f7b79437
|
2008-05-05T14:55:11
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* Refactor FTGlyph, FTFont and FTLayout so that client applications can
hopefully subclass them.
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0a28e5d3
|
2008-05-04T19:39:34
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* Put MakeGlyph back into FT*Font classes instead of FT*FontImpl, and make
it use as few FT*FontImpl members as possible so that external application
may actually have a chance to properly subclass us.
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89585b8a
|
2008-05-04T19:38:41
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* Put my name and Sean's in the public headers so that people know who to
contact.
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02817b9c
|
2008-05-04T06:23:04
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quell compilation warnings about the last enum having a comma
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9b3a3a8a
|
2008-05-02T13:18:09
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* Started documenting the FTLayout C bindings.
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|
7f2bb3f1
|
2008-05-02T12:43:57
|
|
* Document the C bindings for FTGlyph.
|
|
92238082
|
2008-05-02T09:15:38
|
|
* Change a few function names in the FTFont C bindings to avoid confusion
with other classes.
* Document the C bindings. Since it's almost copypasta from the C++
documentation, I put the constructors back in their original files.
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|
d9cdef45
|
2008-05-02T09:13:14
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|
* Add RENDER_ALL to the enum used in Font::Render() so that client
applications need not worry about future extensions.
|
|
80e809f1
|
2008-05-02T07:21:09
|
|
* Fix brown-paper-bag bug in the vector product computation: the indices
were completely messed up. Thanks to valgrind for spotting it for me.
|
|
e8c876bc
|
2008-05-01T19:31:06
|
|
* Make our base classes' destructors public. We want to prevent accidental
instantiation, but direct destruction is perfectly legal.
|
|
129a4733
|
2008-05-01T13:42:49
|
|
* Store FTPoints in the BBox object instead of floats. This was a todo
from Henry.
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|
f0705dc2
|
2008-05-01T10:54:28
|
|
* Inline most FTPoint methods and operators. This will probably make the
code smaller instead of bigger, because most of what they do will be
optimised out by the compiler.
* Get rid of the weird GetNormal() method and reimplement it using the ^
operator (vector product) and Normalise() method instead.
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|
9fa3bb52
|
2008-05-01T10:04:14
|
|
* Moved C constructor bindings to FTFont.h and FTLayout.h so that
they appear in the same file in the generated documentation.
* Various minor documentation updates.
|
|
fa7d0739
|
2008-05-01T09:31:27
|
|
* Mass consistency renaming: the fonts' "FTGL" prefix is dropped in favour
of "FT" because all other types use only the latter.
* Rename "Extrd" types to "Extrude" because the former doesn't really make
much sense.
* Added appropriate #defines so that legacy applications still build.
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|
2aa2aeb5
|
2008-04-30T16:27:34
|
|
* Move include/* to src/FTGL/* so the files in there can directly be
referred to as "FTGL/*.h". This is convenient because they will be
installed in a similar location.
* Put a warning in each legacy public header to advise users to only include
the generic <FTGL/ftgl.h> header instead.
|