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8863eeeb
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2008-05-07T15:03:48
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* Change the += operator for bounding boxes to |=, which better represents
what is happening, and avoids future confusion with "FTBBox + FTPoint"
constructs.
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4f44ec81
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2008-05-07T15:01:47
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* Make all BBox functions return an FTBBox object instead of doing
countless conversions to floats or arrays of floats.
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eb45c699
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2008-05-06T06:38:37
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VC build fixes from bzflag revs 17848-17852.
* size_t consistency
* avoid coercing from int to bool
* make casts from double to float explicit rather than implicit, mostly by way of a few new getter functions in FTPoint, or avoid if possible.
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f7b79437
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2008-05-05T14:55:11
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* Refactor FTGlyph, FTFont and FTLayout so that client applications can
hopefully subclass them.
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129a4733
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2008-05-01T13:42:49
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* Store FTPoints in the BBox object instead of floats. This was a todo
from Henry.
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2aa2aeb5
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2008-04-30T16:27:34
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* Move include/* to src/FTGL/* so the files in there can directly be
referred to as "FTGL/*.h". This is convenient because they will be
installed in a similar location.
* Put a warning in each legacy public header to advise users to only include
the generic <FTGL/ftgl.h> header instead.
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387dec48
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2008-04-29T17:11:57
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* Move FTGlyph, FTFont and FTLayout classes and their derivatives into
separate subdirectories of src/ to avoid cluttering src/ with too many
files. The Visual Studio solution still needs an update.
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