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cab1fafd
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2009-07-19T13:05:50
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Update my e-mail address everywhere.
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92d175e8
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2009-01-02T15:51:25
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Implement ftglCreateBitmapFontFromMem() and siblings so that the
font-loading can be done from memory in C (and in languages binding
with FTGL through the C interface such as C#).
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14e3e435
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2008-06-09T10:11:58
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* Create FTFont::GlyphLoadFlags() to vary FT_Load_Glyph() calls according
to the font type. Now we no longer load vector information when not
needed.
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6c2a187c
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2008-06-08T15:56:35
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* Revert the FTFont::Advance() and FTGlyph::Advance() improvements. After
discussion, I was convinced they were not worth the backwards compatibility
breakage. They now return float again, instead of FTPoint.
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f7d00178
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2008-05-19T15:45:47
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* Starting the buffer font class revival. For now, it just consists in empty
FTBuffer, FTBufferGlyph and FTBufferFont classes.
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55dc91e0
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2008-05-11T21:43:10
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* Added optional position and string length to the Layout methods.
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a90225b5
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2008-05-11T11:29:39
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* Get rid of all methods in FTLayoutImpl that were accessing FTFontImpl
internals, since FTFont now has all the proper public methods for that.
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47e20607
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2008-05-11T11:28:53
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* Re-add FTFont::BBox() implementations with the old prototype, in case
old projects use them.
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20ac99b1
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2008-05-11T11:28:08
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* FTFont::Advance(), FTFont::Render() and FTFont::BBox() are now far
more powerful, allowing for substring display and extra spacing between
characters.
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d39c7838
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2008-05-11T11:26:12
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* Kill 180 lines of code by removing duplicate *::Render() functions and
giving a default value to the renderMode parameter.
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e9260bbf
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2008-05-08T22:35:57
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* Implement C bindings for FTGlyph and FTFont subclassing.
* Add subclassing to the simple C demo to show how to do similar stuff as
in the C++ demo.
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92b95cde
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2008-05-08T17:01:45
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* Made most FTFont, FTGlyph and FTLayout function virtual. It's true that
most of them use private members of the pImpl class and thus are not
easily replaced, but intercepting the information may be useful in
subclassing, too.
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45c2269f
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2008-05-07T16:10:28
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* Some code cleanup here and there, mostly in FTGlyphContainer.
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1deacbc3
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2008-05-07T15:07:38
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* Documentation updates.
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4f44ec81
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2008-05-07T15:01:47
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* Make all BBox functions return an FTBBox object instead of doing
countless conversions to floats or arrays of floats.
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3823a30a
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2008-05-07T14:56:57
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* Add an overload of FTFont::BBox that returns an FTBBox object. It will
save us a lot of code later.
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f7b79437
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2008-05-05T14:55:11
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* Refactor FTGlyph, FTFont and FTLayout so that client applications can
hopefully subclass them.
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0a28e5d3
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2008-05-04T19:39:34
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* Put MakeGlyph back into FT*Font classes instead of FT*FontImpl, and make
it use as few FT*FontImpl members as possible so that external application
may actually have a chance to properly subclass us.
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89585b8a
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2008-05-04T19:38:41
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* Put my name and Sean's in the public headers so that people know who to
contact.
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7f2bb3f1
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2008-05-02T12:43:57
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* Document the C bindings for FTGlyph.
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92238082
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2008-05-02T09:15:38
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* Change a few function names in the FTFont C bindings to avoid confusion
with other classes.
* Document the C bindings. Since it's almost copypasta from the C++
documentation, I put the constructors back in their original files.
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e8c876bc
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2008-05-01T19:31:06
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* Make our base classes' destructors public. We want to prevent accidental
instantiation, but direct destruction is perfectly legal.
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9fa3bb52
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2008-05-01T10:04:14
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* Moved C constructor bindings to FTFont.h and FTLayout.h so that
they appear in the same file in the generated documentation.
* Various minor documentation updates.
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fa7d0739
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2008-05-01T09:31:27
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* Mass consistency renaming: the fonts' "FTGL" prefix is dropped in favour
of "FT" because all other types use only the latter.
* Rename "Extrd" types to "Extrude" because the former doesn't really make
much sense.
* Added appropriate #defines so that legacy applications still build.
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2aa2aeb5
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2008-04-30T16:27:34
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* Move include/* to src/FTGL/* so the files in there can directly be
referred to as "FTGL/*.h". This is convenient because they will be
installed in a similar location.
* Put a warning in each legacy public header to advise users to only include
the generic <FTGL/ftgl.h> header instead.
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