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b73f2e81
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2008-05-22T12:39:48
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* Implement caching in FTBufferFont. To avoid unnecessary texture uploads,
each font object keeps the last 16 strings in the graphic card.
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ca7c7a81
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2008-05-20T23:49:25
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* First try at the FTBufferFont/FTBufferGlyph implementation.
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f7d00178
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2008-05-19T15:45:47
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* Starting the buffer font class revival. For now, it just consists in empty
FTBuffer, FTBufferGlyph and FTBufferFont classes.
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