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dfa07fc3
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2008-05-02T07:20:51
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* Fix a small memory leak in the C bindings destructors.
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822d0f8f
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2008-05-01T18:30:29
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* Avoid crashing when the texture size is so small that its integer size
becomes zero. At the same time, round many floats instead of simply
flooring them to int. First part by Sean Morrison from bzflag commit
r14590.
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40644e3b
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2008-05-01T14:19:34
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* Patches by Sean Morrison, from BzFlag commits r15755 and r14843:
+ Only delete textures if there is at least one of them.
+ Ensure that the FTTextureFont data members get set for all cases.
* Added Sean to the AUTHORS file.
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129a4733
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2008-05-01T13:42:49
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* Store FTPoints in the BBox object instead of floats. This was a todo
from Henry.
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fa7d0739
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2008-05-01T09:31:27
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* Mass consistency renaming: the fonts' "FTGL" prefix is dropped in favour
of "FT" because all other types use only the latter.
* Rename "Extrd" types to "Extrude" because the former doesn't really make
much sense.
* Added appropriate #defines so that legacy applications still build.
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2aa2aeb5
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2008-04-30T16:27:34
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* Move include/* to src/FTGL/* so the files in there can directly be
referred to as "FTGL/*.h". This is convenient because they will be
installed in a similar location.
* Put a warning in each legacy public header to advise users to only include
the generic <FTGL/ftgl.h> header instead.
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1d9265ad
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2008-04-30T14:10:08
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* Improve constructor code in the FTFont and FTLayout C bindings. Shorter
(40 lines) and more consistend code.
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7f4fcafa
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2008-04-29T21:35:16
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* End of the pImpl refactoring task started in [972]. FTGlyph was the last
class needing the change. As a consequence, FTGlyph is now also exported
in the library API, and so are FTBBox and FTPoint.
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fa063816
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2008-04-29T20:42:15
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* Simplified FTFont's constructor. Since the class is kind of abstract,
there is no need to export the constructor interface: only derived classes
need to advertise how they are instantiated.
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387dec48
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2008-04-29T17:11:57
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* Move FTGlyph, FTFont and FTLayout classes and their derivatives into
separate subdirectories of src/ to avoid cluttering src/ with too many
files. The Visual Studio solution still needs an update.
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