src/FTFont


Log

Author Commit Date CI Message
sammy 7f2bb3f1 2008-05-02T12:43:57 * Document the C bindings for FTGlyph.
sammy 92238082 2008-05-02T09:15:38 * Change a few function names in the FTFont C bindings to avoid confusion with other classes. * Document the C bindings. Since it's almost copypasta from the C++ documentation, I put the constructors back in their original files.
sammy dfa07fc3 2008-05-02T07:20:51 * Fix a small memory leak in the C bindings destructors.
sammy 822d0f8f 2008-05-01T18:30:29 * Avoid crashing when the texture size is so small that its integer size becomes zero. At the same time, round many floats instead of simply flooring them to int. First part by Sean Morrison from bzflag commit r14590.
sammy 40644e3b 2008-05-01T14:19:34 * Patches by Sean Morrison, from BzFlag commits r15755 and r14843: + Only delete textures if there is at least one of them. + Ensure that the FTTextureFont data members get set for all cases. * Added Sean to the AUTHORS file.
sammy 129a4733 2008-05-01T13:42:49 * Store FTPoints in the BBox object instead of floats. This was a todo from Henry.
sammy fa7d0739 2008-05-01T09:31:27 * Mass consistency renaming: the fonts' "FTGL" prefix is dropped in favour of "FT" because all other types use only the latter. * Rename "Extrd" types to "Extrude" because the former doesn't really make much sense. * Added appropriate #defines so that legacy applications still build.
sammy 2aa2aeb5 2008-04-30T16:27:34 * Move include/* to src/FTGL/* so the files in there can directly be referred to as "FTGL/*.h". This is convenient because they will be installed in a similar location. * Put a warning in each legacy public header to advise users to only include the generic <FTGL/ftgl.h> header instead.
sammy 1d9265ad 2008-04-30T14:10:08 * Improve constructor code in the FTFont and FTLayout C bindings. Shorter (40 lines) and more consistend code.
sammy 7f4fcafa 2008-04-29T21:35:16 * End of the pImpl refactoring task started in [972]. FTGlyph was the last class needing the change. As a consequence, FTGlyph is now also exported in the library API, and so are FTBBox and FTPoint.
sammy fa063816 2008-04-29T20:42:15 * Simplified FTFont's constructor. Since the class is kind of abstract, there is no need to export the constructor interface: only derived classes need to advertise how they are instantiated.
sammy 387dec48 2008-04-29T17:11:57 * Move FTGlyph, FTFont and FTLayout classes and their derivatives into separate subdirectories of src/ to avoid cluttering src/ with too many files. The Visual Studio solution still needs an update.