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FTGL 1.01
October 26 2001
1.01 (FTGL_1_0_1)
- Removed the glEnable( GL_TEXTURE_2D) from FTGLTextureFont
- Removed the redundant tempGlyph members in the FTGLXXXXFont classes
- Made a change in FTGL.h to include correct headers for MAC OSX
- FTGL.h now includes glu.h
- Minor fixes to get rid of Project Builder warnings (MAC OSX)
- Fixed some of the docs
October 24 2001
1.0 (FTGL_1_0_0)
- Version 1.0 release
September 29 2001
1.0b7 (FTGL_1_0_BETA_7)
- Tesselation winding rules
- Fixed bug in FTContour Add point function
- Cleaned up disposal of FTCharmap in FTFace
- renamed FTVectorGlyph to FTOutlineGlyph
- New distribution structure
- Minor changes for windows (VC 6)
- Windows and Linux ports.
September 20 2001
1.0b6 (FTGL_1_0_BETA_6)
- Implemented the new FTCharmap class. The performance improvement
is dramatic.
- Tidied up the way the freetype FT_Face object is disposed of by
FTFont and FTFace. This was a potential crash.
- FTVectorGlyph and FTPolyGlyph now disposes of the freetype glyph
correctly after initialsation. This was a potential crash.
- Preliminary support for unicode...wchar_t Tested with non european
fonts.
- Added function to calc the advance width of a string.
- Minor tidy ups.
August 29 2001
1.0b5 (FTGL_1_0_BETA_5)
- Settled on integers for FTSize stuff. NOTE the FTGlyph stuff is still
up in the air.
- Fixed the positional stuff.
- Added Java Doc comments. NOT COMPLETE
- Fixes for linux, mainly to clear warnings.
- changed the return type for FTFace::Glyph() from a reference to a
pointer so it can return NULL on failure.
- Related to above...better error handling and reporting in
FTGLXXXFont::MakeGlyphList()
- Fixed a bug in FTVectoriser that was ignoring non printing characters.
This meant that the pen wasn't advanced for spaces etc. It affected
polygon and outline font rendering.
- Minor tidy ups.
August 21 2001
1.0b4
- Changed the mode for FT_Load_Glyph to FT_LOAD_NO_HINTING | FT_LOAD_NO_BITMAP
for outline and polygon fonts & FT_LOAD_NO_HINTING for texture fonts.
Seems to produce better looking glyphs.
- FTGLTextureFont can now use multiple textures to render glyphs if
they don't fit within one GL_MAX_TEXTURE_SIZE texture.
- Changed FTSize to use bbox for global width and height. Needs more
work (eg float or int?) and need to check inconsistancies in freetype.
- Being more strict with types eg integer indices and sizes are now unsigned.
August 8 2001
1.0b3 (FTGL_1_0_BETA_3)
- I've made fundamental change to the way the glyphlist is built. This
is to get round the problems I was having with charmaps. At this stage
it is a temporary solution. Previously the glyphList was indexed by
char code. Now it's indexed by glyph index and the conversion is done
by the freetype function FT_Get_Char_Index(). If this proves to be too
slow I'll make my own charmap and use it to index into the glyphlist.
This has fixed all the charmap related problems/bugs.
- Enabled alpha blend in Pixmap font.
- Enabled LINE_SMOOTH in Outline font
- Fixed bug that prevented the display of chars >127
- Moved pixel store stuff out of BitmapGlyph into BitmapFont.
- Minor changes for IRIX (compiles but isn't tested)
- Pixmap fonts can now be in colour. It uses the current colour when the
font is CREATED. This isn't ideal but is better than the alternatives.
- Tidied up the error handling.
- Minor code clean ups.
August 6 2001
BETA release 1.0b2 (FTGL_1_0_BETA_2)
- Minor tidy ups for first public release.
August 3 2001
First BETA release 1.0b1 (FTGL_1_0_BETA_1)
- All font types are now working, Bitmaps, Pixmaps, Texture, Outline
and Polygons. Quality of output and performance varies wildly:)
July 22 2001
First ALPHA Release 1.0a1