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  • Hash : d48ee410
    Author : Frank Heckenbach
    Date : 2018-10-14T21:28:21

    set version number to 2.3.0, prepare for release

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  • Git HTTP https://git.kmx.io/kc3-lang/ftgl.git
    Git SSH git@git.kmx.io:kc3-lang/ftgl.git
    Public access ? public
    Description

    https://github.com/ulrichard/ftgl

    Users
    thodg_w thodg_m thodg_l kc3_lang_org thodg www_kmx_io
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  • README.txt

  • Using FTGL and Visual Studio
    ============================
    
    FTGL on windows can be built a ether a dynamic link library (DLL) with export
    lib (lib) or a static library (lib). All files will be built in the "build"
    subdirectory that will be created in this directory.
    
    FTGL requires the Freetype2 library (version 2.3.9).
    
    Set up FreeType2
    ----------------
    
    You will need to download the FreeType sources from http://www.freetype.org/,
    or directly from git://git.sv.nongnu.org/freetype/freetype2.git if you have
    installed Git.
    
    Open the Visual Studio solution and build FreeType.
    
    Finally, define the FREETYPE environment variable to the full path to your
    FreeType sources, eg. C:\Users\john\Desktop\freetype
    
    Build FTGL
    ----------
    
    The "vc9" directory contains projects for use with Visual Studio 2008. The
    "vc8" directory contains projects for Visual Studio 2005. These projects can
    build both the dynamic and static libraries.
    
    The "vc71" directory contains projects for use with Visual C++ 2003 and can
    only build a dynamic library. It is no longer supported.
    
    Use FTGL
    --------
    
    To use FTGL in your own projects you will need to link against either the
    static lib, or the DLL export lib. All builds use the multithreaded runtime.
    If built with the export lib, your project will need to ship with the
    FTGL .dll file in order to be usable.
    
    Your project will also need to include the freetype2 and OpenGL .dll files
    in order to be usable.
    
    For instructions on using Freetype go to www.freetype.org
    For instructions on using OpenGL go to www.opengl.org