|
1615c2e6
|
2012-11-20T22:25:06
|
|
pthread: better 'inline'
* lib/pthread.c: New file.
* lib/pthread.in.h (_GL_PTHREAD_INLINE):
New macro. Replace all uses of 'static inline' with it.
Use _GL_INLINE_HEADER_BEGIN, _GL_INLINE_HEADER_END.
* m4/pthread.m4 (gl_PTHREAD_CHECK):
Add AC_LIBOBJ([pthread]). Do not require AC_C_INLINE.
* modules/pthread (Files): Add lib/pthread.c.
(Depends-on): Add extern-inline.
|