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fa333e34
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2018-12-27T17:56:22
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[vector] Remove static_array
Was good idea, but with C++ types with constructor/destructor, was getting in
the way as compiler was destructing those items where it was not desired.
Since C++ does not allow zero-sized arrays, just remove it...
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474a1205
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2018-12-21T18:46:51
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[array/vector] Rename len to length
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e4120085
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2018-12-17T21:31:01
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Remove redundant void from C++ sources (#1486)
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b2ebaa9a
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2018-12-16T22:38:10
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Remove redundant 'inline' from methods (#1483)
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9579ed97
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2018-11-13T11:45:12
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Make atomic types' internal values non-mutable
This resulted from confusion previously...
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5570c87f
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2018-11-03T14:51:38
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Port objects to use header.writable instead of immutable
Saves 4 or 8 bytes per object on 64bit archs.
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ee351a38
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2018-11-03T14:28:55
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[object] Add "writable"
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b1862743
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2018-10-29T23:21:14
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[set/map] Fix uninitialized memory
I keep forgetting that primitive types are NOT initialized during construction. :|
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35d410f2
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2018-10-29T14:45:44
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Remove ASSERT_POD
Newer compilers / language allows structs with constructor in union.
So, this was not actually testing anything. Indeed, the recent
change in DISALLOW_COPY *is* making some of our types non-POD.
That broke some bots.
Just remove this since it wasn't doing much, and I'd rather have
DISALLOW_COPY.
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c77ae408
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2018-08-25T22:36:36
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Rename hb-*private.hh to hb-*.hh
Sorry for the noise, downstream custom builders. Please adjust.
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