diff --git a/test/ic3/gl.in b/test/ic3/gl.in
index 8dc9b7f..0f60505 100644
--- a/test/ic3/gl.in
+++ b/test/ic3/gl.in
@@ -6,5 +6,3 @@ quote %GL.Vertex{}
%GL.Vertex{}
quote %GL.Triangle{}
%GL.Triangle{}
-quote %GL.Object{}
-%GL.Object{}
diff --git a/test/ic3/gl.out.expected b/test/ic3/gl.out.expected
index 44361f1..04a0bec 100644
--- a/test/ic3/gl.out.expected
+++ b/test/ic3/gl.out.expected
@@ -6,5 +6,3 @@
%GL.Vertex{position: %GL.Vec3{x: 0.0f, y: 0.0f, z: 0.0f}, normal: %GL.Vec3{x: 0.0f, y: 0.0f, z: 0.0f}, tex_coord: %GL.Vec2{x: 0.0f, y: 0.0f}}
%GL.Triangle{}
%GL.Triangle{a: 0, b: 1, c: 2}
-%GL.Object{}
-%GL.Object{vertex: (GL.Vertex[]) {}, triangle: (GL.Triangle[]) {}, gl_mode: (U32) 0, gl_vao: (U32) 0, gl_vbo: (U32) 0, gl_ebo: (U32) 0}