libc3/window/sdl2/sources.sh


Log

Author Commit Date CI Message
Thomas de Grivel e639b435 2024-02-23T12:13:30 demo
Thomas de Grivel f9647d8f 2024-02-06T19:15:10 rename gl_point gl_matrix to mat4 and vec3, try new shaders for gl_camera, visible in earth (make demo_gl)
Thomas de Grivel 2c520b97 2024-01-07T20:30:58 wip OpenGL 3.3
Thomas de Grivel 765524f9 2023-12-29T18:55:32 build on macos
Thomas de Grivel 6229f456 2023-12-27T22:05:56 clean.h, clean.c
Thomas de Grivel 4329b3d0 2023-12-23T22:58:39 wip OpenGL 4.6
Thomas de Grivel 1183f912 2023-12-23T21:34:57 wip OpenGL 4.6
Thomas de Grivel 3377bb83 2023-12-22T03:48:47 wip demo_gl
Thomas de Grivel 3a207807 2023-12-20T22:14:33 wip OpenGL 4.6
Thomas de Grivel 387ec06e 2023-12-14T18:50:55 sources.mk
Thomas de Grivel 44f16529 2023-12-14T01:13:47 wip struct
Thomas de Grivel 30b76abb 2023-12-08T03:01:13 wip struct and struct_type
Thomas de Grivel 789437d7 2023-12-04T05:28:11 wip sdl2_sprite
Thomas de Grivel 9cd777ac 2023-12-02T21:19:03 sdl2_font
Thomas de Grivel 4b2e4992 2023-12-02T12:27:26 wip libc3/window/sdl2