libc3/window/sdl2/gl_camera.c


Log

Author Commit Date CI Message
Thomas de Grivel f0401f0c 2024-03-04T14:19:12 license
Thomas de Grivel cf49dee1 2024-02-23T17:24:41 max lights in gl_camera
Thomas de Grivel a8ded594 2024-02-08T10:43:48 wip blocks
Thomas de Grivel 407c6583 2024-02-06T21:59:01 fix opacity
Thomas de Grivel 9c4f6c05 2024-02-06T20:06:08 fix opacity
Thomas de Grivel f9647d8f 2024-02-06T19:15:10 rename gl_point gl_matrix to mat4 and vec3, try new shaders for gl_camera, visible in earth (make demo_gl)
Thomas de Grivel 3cca70fd 2024-01-29T12:42:32 demo_gl: earth
Thomas de Grivel 93f7cdbd 2024-01-28T22:57:23 transform
Thomas de Grivel 64209900 2024-01-16T22:51:03 wip textures
Thomas de Grivel 77f4bb8d 2024-01-16T21:09:36 wip OpenGL 3.3
Thomas de Grivel 510a2177 2024-01-14T20:43:57 wip OpenGL 3.3
Thomas de Grivel 13e2adf3 2024-01-10T12:20:21 s8 -> char
Thomas de Grivel 2c520b97 2024-01-07T20:30:58 wip OpenGL 3.3
Thomas de Grivel 2ed0578a 2024-01-06T06:23:56 fix shaders
Thomas de Grivel 04d8fed8 2024-01-05T20:28:26 OpenGL 3.3
Thomas de Grivel b460c770 2023-12-21T18:48:11 wip OpenGL 4.6
Thomas de Grivel 3a207807 2023-12-20T22:14:33 wip OpenGL 4.6
Thomas de Grivel 1b03fd70 2023-12-11T19:54:18 assert.h err.h
Thomas de Grivel c2da3267 2023-12-08T08:42:05 fix debug
Thomas de Grivel 1b7e35ae 2023-12-08T05:51:42 earth
Thomas de Grivel 30b76abb 2023-12-08T03:01:13 wip struct and struct_type