Improve the doc of the XKB keymap text format, V1 (#321) - Add table of contents - Add terminology section - (WIP) Add Introduction to the format - Improve the keycode section - Improve the interpret section - Add guide to create and use modifiers - (WIP) Add actions documentation - Add cross-references - Add keysyms header to documentation
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diff --git a/doc/doxygen-extra.css b/doc/doxygen-extra.css
index 632ebad..f5f98c4 100644
--- a/doc/doxygen-extra.css
+++ b/doc/doxygen-extra.css
@@ -7,3 +7,7 @@ div#top, div.header, div.contents {
.footer {
display: none;
}
+
+span.TODO::before {
+ content: '🚧 ';
+}
diff --git a/doc/keymap-format-text-v1.md b/doc/keymap-format-text-v1.md
index 8726947..b25c491 100644
--- a/doc/keymap-format-text-v1.md
+++ b/doc/keymap-format-text-v1.md
@@ -1,23 +1,389 @@
# The XKB keymap text format, V1
+<!--
+NOTE:
+• The Markdown supported in doxygen is limitated and buggy.
+ Current issues and solutions:
+ • In headers, only plain text is supported.
+• Use the language tag “c” for block code to give them a nice (approximated)
+ syntax highlighting.
+-->
+
This document describes the `XKB_KEYMAP_FORMAT_TEXT_V1` keymap format,
as implemented by libxkbcommon.
-NOTE: This document is ever incomplete. Some additional resources are:
+The standard database of keyboard configuration data is
+[xkeyboard-config].
+
+[xkeyboard-config]: https://gitlab.freedesktop.org/xkeyboard-config/xkeyboard-config
+
+NOTE: Due to the complexity of the format, this document is still is construction.
+Some additional resources are:
- [Ivan Pascal's XKB documentation](https://web.archive.org/web/20190724015820/http://pascal.tsu.ru/en/xkb/)
- [An Unreliable Guide to XKB Configuration](https://www.charvolant.org/doug/xkb/html/index.html)
+- [The X Keyboard Extension: Protocol Specification](https://www.x.org/releases/current/doc/kbproto/xkbproto.html)
- [ArchWiki XKB page](https://wiki.archlinux.org/index.php/X_keyboard_extension)
-A keymap consists of a single top-level `xkb_keymap` block, underwhich
-are nested the following sections.
-
+## Table of contents
+
+1. [Terminology][terminology]
+2. [Introduction to the XKB text format][introduction]
+3. [The xkb_keymap block][xkb_keymap]
+4. [The xkb_keycodes section][xkb_keycodes]
+5. [The xkb_types section][xkb_types]
+6. [The xkb_compat section][xkb_compat]
+7. [The xkb_symbols section][xkb_symbols]
+8. [Virtual modifier statements][virtual modifier statements]
+9. [Modifiers bindings][modifiers bindings]
+10. [Key actions][actions]
+
+[terminology]: @ref terminology
+[introduction]: @ref introduction
+[xkb_keymap]: @ref the-xkb_keymap-block
+[xkb_keycodes]: @ref the-xkb_keycodes-section
+[xkb_types]: @ref the-xkb_types-section
+[xkb_compat]: @ref the-xkb_compat-section
+[xkb_symbols]: @ref the-xkb_symbols-section
+[virtual modifier statements]:@ref virtual-modifier-statements
+[modifiers bindings]: @ref modifiers-bindings
+[actions]: @ref key-actions
+
+## Terminology {#terminology}
+
+<dl>
+ <dt><a name="keycode-def">Keycode</a><dt>
+ <dd>
+ Code that identifies a physical key on a keyboard.
+
+ - _Raw_ keycodes are the numeric identifiers used as input in XKB.
+ They are the result of the low-level processing of the data that
+ keyboards send to a computer. For instance `36` may represent
+ the return key.
+ - _XKB_ keycodes are _symbolic_ names assigned to raw keycodes in
+ order to facilitate their mapping to symbols. For instance the
+ keycode for the return key is the abbreviation `RTRN`.
+
+ See [xkb_keycodes] for further details.
+ </dd>
+ <dt><a name="keysym-def">Symbols</a></dt>
+ <dd>
+ A _keysym_ (short for “key symbol”) is a numeric encoding of a
+ symbol on the cap of a key.
+
+ They have a canonical name for convenience. It can be:
+
+ - A _character:_ e.g. `a` and `A` for Latin scripts,
+ `alpha` “α” and `ALPHA` “Α” for Greek, etc.
+ - A _dead key:_ e.g. `dead_grave` and `dead_diaeresis`, corresponding repectively
+ to the [grave accent](https://en.wikipedia.org/wiki/Grave_accent)
+ and the [diaeresis](https://en.wikipedia.org/wiki/Diaeresis_%28diacritic%29)
+ diacritics.
+
+ A [dead key](https://en.wikipedia.org/wiki/Dead_key) is a special kind of key
+ that does not generate a character by itself, but modifies the character
+ generated by the key struck(s) immediately after.
+ - A <em>[modifier]:</em> e.g. `Shift_L`, `Control_R`, `Caps_Lock`.
+ See herinafter.
+ - A _system action:_ e.g. the arrow `Left`, `Pause`, `Escape`, `F1`.
+
+ The complete list of keysyms is defined in `xkbcommon/xkbcommon-keysyms.h`.
+
+ See [xkb_symbols] for further details on binding keysyms to keycodes.
+ </dd>
+ <dt><a name="modifier-def">Modifier</a></dt>
+ <dd>
+ A _modifier key_ is a key that modifies the effect of other keys:
+ e.g. Shift, Control, Caps Lock, etc.
+
+ The state of a modifier key (active/inactive) is encoded as a
+ _modifier index_ (or modifier bit or simply modifier) and has
+ an associated _unique name_.
+
+ For historical reasons, modifiers are divided in two categories:
+
+ <dl>
+ <dt><a name="real-modifier-def">Real modifiers</a></dt>
+ <dd>
+ They are the 8 _predefined_ (AKA core, X11) modifiers
+ (see [usual modifiers] hereinafter).
+
+ Real modifiers ensure backward compatibility: indeed
+ they are the actual bits used to compute the [levels][level]
+ and are communicated via the API of xkbcommon.
+
+ Some are generic modifiers (`Mod[1-5]`) that do not have a
+ conventional interpretation and are the motivation of the
+ introduction of [virtual modifiers].
+ </dd>
+ <dt><a name="virtual-modifier-def">Virtual modifiers</a>
+ <dd>
+ They are the modifiers that are _not_ predefined.
+ </dd>
+ </dl>
+
+ Each modifier defines a _mapping_ to one or multiple
+ _real_ modifier. Real modifiers map to themselves.
+
+ The following table lists the
+ <a name="usual-modifiers">usual modifiers</a>
+ present in the [standard keyboard configuration][xkeyboard-config].
+ Note that this is provided for information only, as it may change
+ depending on the user configuration.
+
+ | Modifier | Type | Usual mapping | Comment |
+ | ------------ | ------- | ------------- | --------------------------- |
+ | `Shift` | Real | `Shift` | The usual [Shift] |
+ | `Lock` | Real | `Lock` | The usual [Caps Lock][Lock] |
+ | `Control` | Real | `Control` | The usual [Control] |
+ | `Mod1` | Real | `Mod1` | Not conventional |
+ | `Mod2` | Real | `Mod2` | Not conventional |
+ | `Mod3` | Real | `Mod3` | Not conventional |
+ | `Mod4` | Real | `Mod4` | Not conventional |
+ | `Mod5` | Real | `Mod5` | Not conventional |
+ | `Alt` | Virtual | `Mod1` | The usual [Alt] |
+ | `Meta` | Virtual | `Mod1` or `Mod4` | The legacy [Meta] key |
+ | `NumLock` | Virtual | `Mod2` | The usual [NumLock] |
+ | `Super` | Virtual | `Mod4` | The usual [Super]/GUI |
+ | `LevelThree` | Virtual | `Mod3` | [ISO][ISO9995] level 3, aka [AltGr] |
+ | `LevelFive` | Virtual | `Mod5` | [ISO][ISO9995] level 5 |
+
+ [usual modifiers]: @ref usual-modifiers
+ [Shift]: https://en.wikipedia.org/wiki/Control_key
+ [Lock]: https://en.wikipedia.org/wiki/Caps_Lock
+ [Control]: https://en.wikipedia.org/wiki/Control_key
+ [Alt]: https://en.wikipedia.org/wiki/Alt_key
+ [AltGr]: https://en.wikipedia.org/wiki/AltGr_key
+ [NumLock]: https://en.wikipedia.org/wiki/Num_Lock
+ [Meta]: https://en.wikipedia.org/wiki/Meta_key
+ [Super]: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
+
+ A modifier key can report its state in one of the following 3 ways:
+
+ <dl>
+ <dt><a name="depressed-mod-def">Depressed</a></dt>
+ <dd>Active while depressed; e.g. the usual Shift.</dd>
+ <dt><a name="latched-mod-def">Latched</a></dt>
+ <dd>
+ Actived when pressed and deactivated after the next
+ non-modifier key press.
+ </dd>
+ <dt><a name="locked-mod-def">Locked</a></dt>
+ <dd>
+ Actived when pressed and deactivated when pressed again;
+ e.g. the usual Caps Lock.
+ </dd>
+ </dl>
+
+ See [modifiers bindings] for further details.
+ </dd>
+
+ [depressed]: @ref depressed-mod-def
+ [latched]: @ref latched-mod-def
+ [locked]: @ref locked-mod-def
+
+ <dt><a name="level-def">Shift Level</a></dt>
+ <dd>
+ A key may produce different
+ results depending of the active modifiers: e.g. for a Latin script,
+ pressing the key A produces “a” and holding Shift while pressing A
+ produces “A”.
+
+ This various results are organized in an ordered list; the _index_
+ of each entry is called a <a name="level-index-def">shift level</a>
+ or simply level. By convention the lowest level is the result when
+ no modifier is active.
+ Example for the key `A` on latin script keyboard:
+
+ | Level | Description | Keysym | Active key modifiers |
+ |-------|--------------------------------|--------|----------------------|
+ | 1 | Lower case letters | `a` | None |
+ | 2 | Upper case letters. | `A` | `Shift` |
+ | 3 | Alternative lower case letters | `ae` | `AltGr` |
+ | 4 | Alternative upper case letters | `AE` | `Shift` + `AltGr` |
+
+ A key shift level is the logical _state_ of a key corresponding to
+ the current shift level it used.
+
+ Key shift levels are derived from the modifiers states, but not
+ necessarily in the same way for all keys. For example, for Latin
+ script the Caps Lock modifier selects the level 2 for alphabetic
+ keys such as `A` but has no effect on a numeric key.
+
+ There are groups of keys with the same characteristics: letters,
+ punctuation, numeric keypad, etc. The meaning of their levels is
+ identical and thus can be shared: this generalization is called
+ a _key type_ (see hereinafter).
+ </dd>
+ <dt><a name="key-type-def">Key type</a></dt>
+ <dd>
+ A key type defines the levels available for a key and
+ how to derive the active level from the modifiers states. Examples:
+ - `ONE_LEVEL`: the key has only one level, i.e. it is not affected
+ by any modifiers. Example: the modifiers themselves.
+ - `TWO_LEVEL`: the key has two levels:
+ - Level 1: default level, active when the `Shift` modifier is _not_ active.
+ - Level 2: level activated with the `Shift` modifier.
+ - `FOUR_LEVEL`: see the example in the previous section.
+
+ See [xkb_types] for further details.
+ </dd>
+ <dt><a name="layout-def">Layout</a></dt>
+ <dd>
+ A mapping of keycodes to symbols, actions and key types.
+
+ A user who deals with multiple languages may need two or more
+ different layouts: e.g. a layout for Arabic and another one for
+ English. In this context, layouts are called _groups_ in XKB,
+ as defined in the [standard ISO/IEC 9995][ISO9995].
+
+ Layouts are ordered and identified by their index. Example:
+
+ - Layout 1: Arabic
+ - Layout 2: English
+
+ </dd>
+ <dt><a name="key-action-def">Key Action</a></dt>
+ <dd>
+ In XKB world, a key action defines the effect a key
+ has on the state of the keyboard or the state of the display server.
+ Examples:
+
+ - Change the state of a modifier.
+ - Change the active group.
+ - Move the mouse pointer.
+
+ See the section “[Key actions][actions]” for further details.
+ </dd>
+ <dt><a name="indicator-def">Indicator</a></dt>
+ <dd>
+ A keyboard indicator is a mean to report a specific aspect of the
+ keyboard state.
+
+ <dl>
+ <dt><em>Physical</em> indicator</dt>
+ <dd>
+ Typcally a labelled LED on the keyboard, e.g. “Caps Lock” and
+ “Num Lock”.
+ </dd>
+ <dt><em>Logical</em> indicator</dt>
+ <dd>
+ A customizable derived state of the keyboard.
+ Its changes creates events that can be monitored.
+
+ There are two categories:
+
+ - _Real_ indicators are those associated to a physical indicator.
+ For example, the “Caps Lock” logical modifier controls the
+ corresponding physical LED.
+
+ Because indicators are customizable, if one misses a “Num Lock”
+ LED, one could define instead the “Caps Lock” _indicator_ to
+ activate its LED when the “Num Lock” _modifier_ is active.
+ - _Virtual_ indicators are not assiociated to a physical indicator.
+ Their effect is only visible for programs monitoring them.
+
+ Note that the meanings of _real_ and _virtual_ is slightly
+ different than the one used for [modifier].
+ </dd>
+ </dl>
+
+ See: <code>[xkb_keycodes][indicator name]</code> to define indicators and
+ <code>[xkb_compat][indicator effect]</code> to define their effects.
+ </dd>
+ <dt><a name="keymap-def">Keymap</a></dt>
+ <dd>
+ The _complete_ definition of the
+ mapping of raw keycodes to symbols and actions.
+ It fully defines the behaviour of a keyboard.
+
+ See [xkb_keymap] for further details.
+ </dd>
+</dl>
+
+[keycode]: @ref keycode-def
+[keysym]: @ref keysym-def
+[keysyms]: @ref keysym-def
+[modifier]: @ref modifier-def
+[modifiers]: @ref modifier-def
+[real modifier]: @ref real-modifier-def
+[real modifiers]: @ref real-modifier-def
+[virtual modifier]: @ref virtual-modifier-def
+[virtual modifiers]: @ref virtual-modifier-def
+[level]: @ref level-def
+[shift level]: @ref level-def
+[level index]: @ref level-index-def
+[key type]: @ref key-type-def
+[key types]: @ref key-type-def
+[layout]: @ref layout-def
+[action]: @ref key-action-def
+[indicator]: @ref indicator-def
+[keymap]: @ref keymap-def
+[ISO9995]: https://en.wikipedia.org/wiki/ISO/IEC_9995
+
+
+## Introduction to the XKB text format {#introduction}
+
+The XKB text format uses a language similar to the C program language.
+
+<span class="TODO">TODO:</span> general comment on syntax: section,
+values, etc.
+
+<span class="TODO">TODO:</span> the import mecanism
+
+<span class="TODO">TODO:</span> recommended ways to feed xkbcommon
+
+
+## The “xkb_keymap” block {#the-xkb_keymap-block}
+
+A <strong>[keymap]</strong> consists of a single top-level `xkb_keymap`
+block, underwhich are nested the following sections:
+
+<dl>
+ <dt><code>[xkb_keycodes]</code></dt>
+ <dd>
+ A translation of the hardware/evdev scancodes from the keyboard into
+ XKB symbolic keycodes.
+ </dd>
+ <dt><code>[xkb_types]</code></dt>
+ <dd>
+ A specification of the modifier mask, target level and preserved
+ modifiers various modifiers combination produce.
+ </dd>
+ <dt><code>[xkb_compat]</code></dt>
+ <dd>
+ A specification of what actions various special-purpose keys produce.
+ </dd>
+ <dt><code>[xkb_symbols]</code></dt>
+ <dd>
+ A translation of symbolic key codes into actual symbols and actions.
+ </dd>
+</dl>
+
+Overview of a keymap file:
+
+```c
+xkb_keymap {
+ xkb_keycodes "XXX" {
+ // ...
+ }
+ xkb_types "XXX" {
+ // ...
+ };
+ xkb_compatibility "XXX" {
+ // ...
+ };
+ xkb_symbols "XXX" {
+ // ...
+ };
+};
+```
-## The `xkb_keycodes` section
+## The “xkb_keycodes” section {#the-xkb_keycodes-section}
This is the simplest section type, and is the first one to be
compiled. The purpose of this is mostly to map between the
-hardware/evdev scancodes and xkb keycodes. Each key is given a name
+hardware/evdev scancodes and XKB [keycodes]. Each key is given a name
by which it can be referred to later, e.g. in the symbols section.
### Keycode statements
@@ -31,21 +397,46 @@ The above would let 49 and 10 be valid keycodes in the keymap, and
assign them the names `TLDE` and `AE01` respectively. The format
`<WXYZ>` is always used to refer to a key by name.
-[The naming convention `<AE01>` just denotes the position of the key
-in the main alphanumeric section of a standard QWERTY keyboard, with
-the two letters specifying the row and the two digits specifying the
-column, from the bottom left.]
+The naming convention `<AE01>` is based on the
+[standard ISO/IEC 9995-1][ISO9995-1]. It denotes the position of the
+key in the keyboard grid. It means: the main alphanumeric section
+(`A`), row `E` and column `01`.
+
+The following figure illustrates the grid on a staggered standard
+US QWERTY keyboard. `<AE01>` corresponds to the key `1`.
+
+```
+ \ 99 \ 00 \ 01 \ 02 \ 03 \ 04 \ 05…
+ \ \ \ \ \ \ \
+-----------------------------------------
+E \ \ ^ \ 1 \ 2 \ 3 \ 4 \ 5…
+------------------------------------------
+D \ Tab \ Q \ W \ E \ R \ T…
+-------------------------------------------
+C \Caps \ A \ S \ D \ F \ G…
+--------------------------------------------
+B \Shift \ Z \ X \ C \ V \ B…
+---------------------------------------------
+A \Ctrl\GUI \Alt \Space…
+----------------------------------------------
+```
+
+[ISO9995-1]: https://en.wikipedia.org/wiki/ISO/IEC_9995#ISO/IEC_9995-1
In the common case this just maps to the evdev scancodes from
`/usr/include/linux/input.h`, e.g. the following definitions:
- #define KEY_GRAVE 41
- #define KEY_1 2
+ #define KEY_GRAVE 41
+ #define KEY_1 2
correspond to the ones above. Similar definitions appear in the
xf86-input-keyboard driver. Note that in all current keymaps there's a
constant offset of 8 (for historical reasons).
+Note that contrary to xkbcommon, the X11 protocol supports keycodes
+only up to `255`. Therefore, when interfacing with X11, keymaps and applications
+using keycodes beyond `255` should expect warnings.
+
If there's a conflict, like the same name given to different keycodes,
or same keycode given different names, it is resolved according to the
merge mode which applies to the definitions.
@@ -60,7 +451,9 @@ Allows to refer to a previously defined key (here `<COMP>`) by another
name (here `<MENU>`). Conflicts are handled similarly to keycode
statements.
-### LED name statements
+### LED name statements {#indicator-name}
+
+[indicator name]: @ref indicator-name
Statements of the form:
@@ -68,21 +461,21 @@ Statements of the form:
indicator 2 = "Num Lock";
indicator 3 = "Scroll Lock";
-Assigns a name to the keyboard LED (AKA indicator) with the given
+Assigns a name to the keyboard LED (AKA [indicator]) with the given
index. The LED may be referred by this name later in the compat
section and by the user.
-## The `xkb_types` section
+## The “xkb_types” section {#the-xkb_types-section}
This section is the second to be processed, after `xkb_keycodes`.
However, it is completely independent and could have been the first to
be processed (it does not refer to specific keys as specified in the
`xkb_keycodes` section).
-This section defines key types, which, given a key and a keyboard
-state (i.e. modifier state and group), determine the shift level to be
-used in translating the key to keysyms. These types are assigned to
+This section defines [key types], which, given a key and a keyboard
+state (i.e. modifier state and group), determine the [shift level] to
+be used in translating the key to [keysyms]. These types are assigned to
each group in each key, in the `xkb_symbols` section.
Key types are called this way because, in a way, they really describe
@@ -106,7 +499,7 @@ The above would create a new type named `FOUR_LEVEL`.
The body of the definition may include statements of the following
forms:
-#### `level_name` statements
+#### “level_name” statements
level_name[Level1] = "Base";
@@ -115,21 +508,21 @@ Mandatory for each level in the type.
Gives each level in this type a descriptive name. It isn't used
for anything.
-Note: A level may be specified as Level[1-8] or just a number (can
+Note: A level may be specified as Level\[1-8\] or just a number (can
be more than 8).
-#### `modifiers` statement
+#### “modifiers” statement
modifiers = Shift+Lock+LevelThree;
Mandatory, should be specified only once.
-A mask of real and virtual modifiers. These are the only modifiers
+A mask of real and virtual [modifiers]. These are the only modifiers
being considered when matching the modifier state against the type.
The other modifiers, whether active or not, are masked out in the
calculation.
-#### `map` entry statements
+#### “map” entry statements
map[Shift+LevelThree] = Level4;
@@ -142,7 +535,7 @@ above, if in the current keyboard state the `Shift` and `LevelThree`
modifiers are active, while the `Lock` modifier is not, then the
keysym(s) in the 4th level of the group will be returned to the user.
-#### `preserve` statements
+#### “preserve” statements
map[Shift+Lock+LevelThree] = Level5;
preserve[Shift+Lock+LevelThree] = Lock;
@@ -166,27 +559,28 @@ type's modifiers; these modifiers are then "preserved" and not
reported as consumed.
-## The `xkb_compat` section
+## The “xkb_compat” section {#the-xkb_compat-section}
This section is the third to be processed, after `xkb_keycodes` and
`xkb_types`.
-### Interpret statements
+### Interpret statements {#interpret-statements}
Statements of the form:
interpret Num_Lock+Any { ... }
interpret Shift_Lock+AnyOf(Shift+Lock) { ... }
-The `xkb_symbols` section (see below) allows the keymap author to
-perform, among other things, the following things for each key:
+The <code>[xkb_symbols]</code> section (see below)
+allows the keymap author to perform, among other things, the following
+things for each key:
-- Bind an action, like SetMods or LockGroup, to the key. Actions, like
- symbols, are specified for each level of each group in the key
- separately.
+- Bind an [action], like `SetMods` or `LockGroup`, to the key.
+ Actions, like symbols, are specified for each level of each group
+ in the key separately.
-- Add a virtual modifier to the key's virtual modifier mapping
- (vmodmap).
+- Add a [virtual modifier] to the key's virtual modifier mapping
+ (`vmodmap`).
- Specify whether the key should repeat or not.
@@ -197,33 +591,37 @@ keys/levels at once.
Each interpret specifies a condition by which it attaches to certain
levels. The condition consists of two parts:
-- A keysym. If the level has a different (or more than one) keysym,
- the match fails. Leaving out the keysym is equivalent to using the
- `NoSymbol` keysym, which always matches successfully.
-
-- A modifier predicate. The predicate consists of a matching operation
- and a mask of (real) modifiers. The modifiers are matched against
- the key's modifier map (modmap). The matching operation can be one
- of the following:
-
- * `AnyOfOrNone` - The modmap must either be empty or include at
- least one of the specified modifiers.
- * `AnyOf` - The modmap must include at least one of the specified
- modifiers.
- * `NoneOf` - The modmap must not include any of the specified
- modifiers.
- * `AllOf` - The modmap must include all of the specified modifiers
- (but may include others as well).
- * `Exactly` - The modmap must be exactly the same as the specified
- modifiers.
-
- Leaving out the predicate is equivalent to using `AnyOfOrNone` while
- specifying all modifiers. Leaving out just the matching condition is
- equivalent to using `Exactly`.
-
-An interpret may also include `useModMapMods = level1;` - see below.
-
-If a level fulfils the conditions of several interprets, only the
+- A <strong>[keysym]</strong>. If the level has a different (or more than one)
+ keysym, the match fails. Leaving out the keysym is equivalent to using the
+ special value `Any` or the `NoSymbol` keysym, which always matches
+ successfully.
+
+- A <strong>[modifier] predicate</strong>. The predicate consists of:
+ - A __mask__ of _real_ modifiers: a `+`-separated list of modifiers or
+ the special value `all`, which denotes all the modifiers.
+
+ The modifiers are matched against the key's modifier map (`modmap`).
+ - A __matching operation__, that is one of the following:
+
+ * `AnyOfOrNone` – The modmap must either be empty or include at
+ least one of the specified modifiers.
+ * `AnyOf` – The modmap must include at least one of the specified
+ modifiers.
+ * `Any` – Alias for `AnyOf(all)`.
+ * `NoneOf` – The modmap must not include any of the specified
+ modifiers.
+ * `AllOf` – The modmap must include all of the specified modifiers
+ (but may include others as well).
+ * `Exactly` – The modmap must be exactly the same as the specified
+ modifiers.
+
+ Leaving out the predicate is equivalent to using `AnyOfOrNone(all)`.
+ Leaving out just the matching condition is equivalent to using
+ `Exactly`.
+
+An interpret may also include `useModMapMods = level1;` – see below.
+
+If a [level] fulfils the conditions of several interprets, only the
most specific one is used:
- A specific keysym will always match before a generic `NoSymbol`
@@ -252,60 +650,67 @@ or set the key's repeat setting. You should note the following:
The body of the statement may include statements of the following
forms (all of which are optional):
-#### `useModMapMods` statement
+#### “useModMapMods” statement
useModMapMods = level1;
-When set to `level1`, the interpret will only match levels which are
-the first level of the first group of the keys. This can be useful in
-conjunction with e.g. a `virtualModifier` statement.
+When set to `level1`, the interpret will only match keysyms which are
+on the first level of the first group of the keys. This can be useful
+in conjunction with e.g. a `virtualModifier` statement, because
+`virtualModifier` is an attribute of the key rather than a specific
+level.
-#### `action` statement
+Note: the other possible value is `any` and is the default value.
+
+#### “action” statement
action = LockMods(modifiers=NumLock);
-Bind this action to the matching levels.
+Bind this action to the matching levels. See [key actions][actions]
+for the list of available key actions.
-#### `virtualModifier` statement
+#### “virtualModifier” statement
virtualModifier = NumLock;
-Add this virtual modifier to the key's vmodmap. The given virtual
+Add this virtual modifier to the key's `vmodmap`. The given virtual
modifier must be declared at the top level of the file with a
`virtual_modifiers` statement, e.g.:
virtual_modifiers NumLock;
-#### `repeat` statement
+#### “repeat” statement
repeat = True;
Set whether the key should repeat or not. Must be a boolean value.
-### LED map statements
+### LED map statements {#indicator-effect}
+
+[indicator effect]: @ref indicator-effect
Statements of the form:
indicator "Shift Lock" { ... }
This statement specifies the behavior and binding of the LED (AKA
-indicator) with the given name ("Shift Lock" above). The name should
-have been declared previously in the `xkb_keycodes` section (see LED
-name statement), and given an index there. If it wasn't, it is created
-with the next free index.
+[indicator]) with the given name ("Shift Lock" above). The name should
+have been declared previously in the `xkb_keycodes` section (see
+[LED name][indicator name] statement), and given an index there.
+If it wasn't, it is created with the next free index.
The body of the statement describes the conditions of the keyboard
state which will cause the LED to be lit. It may include the following
statements:
-#### `modifiers` statement
+#### “modifiers” statement
modifiers = ScrollLock;
-If the given modifiers are in the required state (see below), the
+If the given [modifiers] are in the required state (see below), the
LED is lit.
-#### `whichModState` statement
+#### “whichModState” statement
whichModState = Latched+Locked;
@@ -322,22 +727,22 @@ This will cause the respective portion of the modifier state (see
Here's a simple example:
-indicator "Num Lock" {
- modifiers = NumLock;
- whichModState = Locked;
-};
+ indicator "Num Lock" {
+ modifiers = NumLock;
+ whichModState = Locked;
+ };
Whenever the NumLock modifier is locked, the Num Lock LED will light
up.
-#### `groups` statement
+#### “groups” statement
groups = All - group1;
If the given groups are in the required state (see below), the LED is
lit.
-#### `whichGroupState` statement
+#### “whichGroupState” statement
whichGroupState = Effective;
@@ -354,13 +759,17 @@ This will cause the respective portion of the group state (see
Note: the above conditions are disjunctive, i.e. if any of them are
satisfied the LED is lit.
+### Default values
+
+<span class="TODO">TODO:</span> e.g. `setMods.clearLocks= True;`
+
-## The `xkb_symbols` section
+## The “xkb_symbols” section {#the-xkb_symbols-section}
-NOTE: The documentation of this section is incomplete.
+<span class="TODO">TODO:</span> complete this section.
-This section is the fourth to be processed, after `xkb_keycodes`, `xkb_types`
-and `xkb_compat`.
+This section is the fourth to be processed, after `xkb_keycodes`,
+`xkb_types` and `xkb_compat`.
Statements of the form:
@@ -417,7 +826,7 @@ optional.
Statements of the form:
- include "nokia_vndr/rx-51(nordic_base)
+ include "nokia_vndr/rx-51(nordic_base)"
Will include data from another `xkb_symbols` section, possibly located in
another file. Here it would include the `xkb_symbols` section called
@@ -439,6 +848,12 @@ and separated by commas. Each element of the symbol arrays corresponds to a
different modifier level. In this example, the symbol (keysym) `XKB_KEY_q` for
level 1 and `XKB_KEY_Q` for level 2.
+#### Actions
+
+<span class="TODO">TODO:</span> how to bind key actions
+
+For further details see [key actions][actions].
+
#### Groups
Each group represents a list of symbols mapped to a keycode:
@@ -461,7 +876,13 @@ statement only defines the Group3 of a mapping:
key <AD01> { [], [], [ q, Q ] };
-## Virtual modifier statements
+#### Additional attributes
+
+<span class="TODO">TODO:</span> virtualmodifiers, repeats
+
+## Virtual modifier statements {#virtual-modifier-statements}
+
+<span class="TODO">TODO:</span> rework this section
Statements of the form:
@@ -469,4 +890,409 @@ Statements of the form:
Can appear in the `xkb_types`, `xkb_compat`, `xkb_symbols` sections.
-TODO
+## Modifiers bindings {#modifiers-bindings}
+
+### Real and virtual modifiers
+
+Modifiers are a particularly tricky part of XKB. For historical reasons they are
+divided in two categories: [real modifiers] and [virtual modifiers].
+
+Note that in X11, the maximum of virtual modifiers is 16
+(see `XkbNumVirtualMods`).
+
+The following table summarizes the modifiers defined
+in <code>[xkeyboard-config]</code> (this is subject to change).
+
+| Modifier | Type | Compat files | Associated keysyms |
+|--------------|---------|------------------|----------------------|
+| `Shift` | Real | `compat/basic` | `Shift_L`, `Shift_R` |
+| ″ | ″ | `compat/iso9995` | `Shift_L`, `Shift_R`, `ISO_Level2_Latch` |
+| `Lock` | Real | `compat/basic`, | `Caps_Lock` |
+| ″ | ″ | `compat/caps` | ″ |
+| `Control` | Real | `compat/basic` | `Control_L`, `Control_R` |
+| `Alt` | Virtual | `compat/misc`, | `Alt_L`, `Alt_R` |
+| ″ | ″ | `compat/pc` | ″ |
+| `Meta` | Virtual | `compat/misc` | `Meta_L`, `Meta_R` |
+| `Super` | Virtual | `compat/misc` | `Super_L`, `Super_R` |
+| `Hyper` | Virtual | `compat/misc` | `Hyper_L`, `Hyper_R` |
+| `ScrollLock` | Virtual | `compat/misc` | `Scroll_Lock` |
+| `NumLock` | Virtual | `compat/basic`, | `Num_Lock`, |
+| ″ | ″ | `compat/level5` | (`ISO_Level5_Lock`) |
+| `LevelThree` | Virtual | `compat/iso9995` | `ISO_Level3_Shift`, `ISO_Level3_Latch`, `ISO_Level3_Lock` |
+| `LevelFive` | Virtual | `compat/level5` | `ISO_Level5_Shift`, `ISO_Level5_Latch`, `ISO_Level5_Lock` |
+| `Kana_Lock` | Virtual | `compat/japan` | `Kana_Lock` |
+| `Square` | Virtual | `compat/olpc` | `KP_Home` |
+| `Cross` | Virtual | `compat/olpc` | `KP_Next` |
+| `Circle` | Virtual | `compat/olpc` | `KP_End` |
+| `Triangle` | Virtual | `compat/olpc` | `KP_Prior` |
+
+### Define and use a modifier
+
+We will use the example of the _real_ modifier `Shift` and the virtual
+modifier `LevelThree` in `xkeyboard-config`.
+
+In order to define and use a modifier, one must:
+
+1. Define its behaviour and [keysym] binding in the
+ <code>[xkb_compat]</code> section:
+
+ ```c
+ // Declare virtual modifiers. Shift being real modifier,
+ // we do not need to add it here.
+ virtual_modifiers LevelThree;
+
+ // Set defaults. They are overriden if set directly in the xkb_symbols.
+ interpret.repeat= False; // only applied on first level
+ setMods.clearLocks= True;
+ latchMods.clearLocks= True;
+ latchMods.latchToLock= True;
+
+ // Default statement for real modifiers: any key bound to a real
+ // modifier via modifier_map will set this modifier at all its
+ // levels.
+ // Here only to illustrate: do not add it!
+ interpret Any + Any {
+ action= SetMods(modifiers=modMapMods);
+ };
+
+ // Shift being real modifier, we do not need a corresponding
+ // interpret statement because the previous one suffices.
+
+ // Let’s associate LevelThree to the keysym ISO_Level3_Shift
+
+ // First, match the keys and their levels with the
+ // ISO_Level3_Shift keysym and with any real modifier
+ // (Any = AnyOf(all)) in its modmap.
+ interpret ISO_Level3_Shift+Any {
+ // Only match the first level of the first group
+ useModMapMods= level1;
+ // Add the virtual modifier to the key’s vmodmap
+ virtualModifier= LevelThree;
+ // Activate the LevelThree modifier (depressed mode)
+ action= SetMods(modifiers=LevelThree);
+ };
+
+ // Then for keys and their levels with the
+ // ISO_Level3_Shift keysym but with either no real modifier
+ // in its modmap or a level higher than 1.
+ // Indeed:
+ // • In case the level is higher than 1 there is no match
+ // in the previous statement.
+ // • The condition is equivalent to
+ // ISO_Level3_Shift+AnyOfOrNone(all), but since
+ // the previous statement ISO_Level3_Shift+Any is more
+ // specififc, it will be matched before this one.
+ interpret ISO_Level3_Shift {
+ // Activate the LevelThree modifier (depressed mode)
+ action= SetMods(modifiers=LevelThree);
+ };
+ ```
+
+2. Define [key types] that use it in the
+ <code>[xkb_types]</code> section:
+
+ ```c
+ // Declare virtual modifiers. Shift being real modifier,
+ // we do not need to add it here.
+ virtual_modifiers LevelThree;
+
+ type "FOUR_LEVEL" {
+ // Key type modifier mask: all the modifiers used in the key type
+ modifiers = Shift + LevelThree;
+ map[None] = Level1;
+ map[Shift] = Level2;
+ map[LevelThree] = Level3;
+ map[Shift+LevelThree] = Level4;
+ level_name[Level1] = "Base";
+ level_name[Level2] = "Shift";
+ level_name[Level3] = "AltGr";
+ level_name[Level4] = "Shift AltGr";
+ };
+ ```
+
+3. Bind it to a [keycode] in the
+ <code>[xkb_symbols]</code> section:
+
+ 1. Map [keysyms] used in the `xkb_compat` section hereinabove.
+ 2. Bind [real modifiers] to keys using these keysyms with
+ `modifier_map`.
+
+ _Note:_ Only one key binding to real modifier is required.
+ The corresponding keysym must then be on the first level of
+ the first Group.
+
+ _Note:_ One can optionally bind directly a virtual modifier to a
+ key using `virtualmodifiers` instead of doing it in the
+ `xkb_compat` section. But the recommended way is to use the
+ `xkb_compat` section.
+
+ ```c
+ // Shift: defined in pc symbols
+ key <LFSH> {[ Shift_L ]};
+ key <RTSH> {[ Shift_R ]};
+ modifier_map Shift { Shift_L, Shift_R };
+ // The previous will resolve to:
+ // modifier_map Shift { <LFSH>, <RTSH> };
+ // Thus the real modifier Shift is added to the modmap of
+ // <LFSH> and <RTSH>.
+ // The “Any + Any” interpret statement matches <LFSH> and <RTSH>,
+ // therefore these keys set the Shift modifier.
+
+ // LevelThree: defined in pc symbols
+ // With the following 2 lines:
+ // 1. The modifier keysym is on the first level of the first group.
+ // 2. The real modifier Mod5 is bound to <LVL3>,
+ // i.e. Mod5 is added to its modmap.
+ // 3. It matches the interpret statement “ISO_Level3_Shift+Any”,
+ // which adds the LevelThree modifier to the vmodmap of <LVL3>.
+ // 4. The mapping of LevelThree to real modifiers is the union
+ // of modmaps with corresponding vmodmaps containing
+ // LevelThree. In our case there is only one: therefore
+ // LevelThree maps to Mod5.
+ key <LVL3> {[ ISO_Level3_Shift ]};
+ modifier_map Mod5 { <LVL3> };
+
+ // LevelThree: defined in level3 symbols
+ // Not bound to a real modifier, so interpret statement
+ // “ISO_Level3_Shift” applies.
+ key <RALT> {[ISO_Level3_Shift], type[group1]="ONE_LEVEL" };
+
+ // Note: we could have the following line, but it is not necessary
+ // because we have the mappings of <LVL3>.
+ // modifier_map Mod5 { <RALT> };
+
+ // Warning: if we had the for example the following line, the
+ // mapping of LevelThree to real modifiers would be “Mod1+Mod5”.
+ // modifier_map Mod1 { <RALT> };
+
+ // Alternative definitions, without using interpret statements
+ virtual_modifiers LevelThree;
+ key <LVL3> { virtualmodifiers=LevelThree
+ , repeats=False
+ , symbols[Group1] = [ISO_Level3_Shift]
+ , actions[Group1] = [SetMods(modifiers=LevelThree)] };
+ modifier_map Mod5 { <LVL3> };
+ key <RALT> { repeat=False
+ , symbols[Group1] = [ISO_Level3_Shift]
+ , actions[Group1] = [SetMods(modifiers=LevelThree)]
+ , type[group1]="ONE_LEVEL" };
+
+ // FOUR_LEVEL key type example from latin symbols
+ key <AB05> {[b, B, leftdoublequotemark, leftsinglequotemark]};
+ ```
+
+## Key actions {#key-actions}
+
+<span class="TODO">TODO:</span> list of all actions and their parameters
+
+The following table provide an overview of the available actions:
+
+| Category | Action | Alias | Description |
+|----------|---------------------|------------------|------------------------------------|
+| | `NoAction` | | Do nothing. |
+| [Modifier action] | `SetMods` | | Modifies the _depressed_ modifiers |
+| ^ | `LatchMods` | | Modifies the _latched_ modifiers |
+| ^ | `LockMods` | | Modifies the _locked_ modifiers |
+| [Group action] | `SetGroup` | | <span class="TODO">TODO</span> |
+| ^ | `LatchGroup` | | <span class="TODO">TODO</span> |
+| ^ | `LockGroup` | | <span class="TODO">TODO</span> |
+| [Legacy action] | `MovePointer` | `MovePtr` | <span class="TODO">TODO</span> |
+| ^ | `PointerButton` | `PtrBtn` | <span class="TODO">TODO</span> |
+| ^ | `LockPointerButton` | `LockPtrBtn` | <span class="TODO">TODO</span> |
+| ^ | `SetPointerDefault` | `SetPtrDflt` | <span class="TODO">TODO</span> |
+| ^ | `SetControls` | | <span class="TODO">TODO</span> |
+| ^ | `LockControls` | | <span class="TODO">TODO</span> |
+| ^ | `TerminateServer` | `Terminate` | <span class="TODO">TODO</span> |
+| ^ | `SwitchScreen` | | <span class="TODO">TODO</span> |
+| ^ | `Private` | | <span class="TODO">TODO</span> |
+
+Common syntax:
+- Boolean values:
+ - `true`, `yes`, `on`
+ - `false`, `no`, `off`
+
+### Modifiers actions {#modifiers-actions}
+
+[modifier action]: @ref modifiers-actions
+
+<span class="TODO">TODO:</span> default values
+
+There are 3 modifiers actions:
+
+<dl>
+ <dt>`SetMods`</dt>
+ <dd>
+ Modifies the _depressed_ modifiers.
+
+ Parameters:
+ - `modifiers` or `mods`: the list of modifiers to modify,
+ separated by `+`, or the special value `modMapMods`. The latter
+ means the parameter value has to be read from the `vmodmap`
+ attribute of the key.
+ - `clearLocks`: boolean (see its use hereinafter).
+ </dd>
+ <dt>`LatchMods`</dt>
+ <dd>
+ Modifies the _latched_ modifiers
+
+ Parameters:
+ - `modifiers` or `mods`: see `SetMods`.
+ - `clearLocks`: boolean (see its use hereinafter).
+ - `latchToLock`: boolean (see its use hereinafter).
+ </dd>
+ <dt>`LockMods`</dt>
+ <dd>
+ Modifies the _locked_ modifiers.
+
+ Parameters:
+ - `modifiers` or `mods`: see `SetMods`.
+ - `affect`:
+ - `lock`: the action only locks the modifier, but cannot unlock it.
+ - `unlock`: the action only unlocks modifier, but cannot lock it.
+ - `both`: the first key press locks the modifier and the second key
+ press releases the modifier. It is a default mode.
+ - `neither`: do not lock nor unlock, i.e. do nothing.
+ </dd>
+</dl>
+
+<span class="TODO">TODO:</span> highlight that there is reference counting for
+the modifiers, e.g. to manage multiple physical keys for the same modifier.
+
+These actions perform different tasks on key press and on key release:
+
+<table>
+ <caption>
+ Effects of modifiers actions
+ </caption>
+ <!-- <thead> -->
+ <tr>
+ <th>Action</th>
+ <th>On key press</th>
+ <th>On key release</th>
+ </tr>
+ <!-- </thead> -->
+ <!-- <tbody> -->
+ <tr>
+ <th><code>SetMods</code></th>
+ <td>
+ <ul>
+ <li>Adds modifiers to <em>depressed</em> modifiers</li>
+ </ul>
+ </td>
+ <td>
+ <ul>
+ <li>
+ Removes modifiers from <em>depressed</em> modifiers,
+ provided that no other key which affects the same
+ modifiers is logically down.
+ </li>
+ <li>
+ If <code>clearLocks=yes</code> and no other key
+ were operated simultaneously with this key,
+ then the modifiers will be removed as well from
+ the <em>locked</em> modifiers.
+ </li>
+ </ul>
+ </td>
+ </tr>
+ <tr>
+ <th><code>LatchMods</code></th>
+ <td>
+ <ul>
+ <li>Adds modifiers to <em>latched</em> modifiers.</li>
+ </ul>
+ </td>
+ <td>
+ <ul>
+ <li>Removes modifiers from <em>latched</em> modifiers.</li>
+ <li>
+ If <code>clearLocks=yes</code> and no other key
+ has been pressed since this key press, then the
+ modifiers will be removed as well from the
+ <em>locked</em> modifiers.
+ </li>
+ <li>
+ If <code>latchToLock=yes</code> then the modifiers
+ are added to the <em>locked</em> modifiers.
+ </li>
+ </ul>
+ </td>
+ </tr>
+ <tr>
+ <th>
+ <code>LockMods</code>
+ </th>
+ <td>
+ <ul>
+ <li>Adds modifiers to <em>depressed</em> modifiers.</li>
+ <li>
+ Toggle these modifiers in <em>locked</em> modifiers.</li>
+ </li>
+ </ul>
+ </td>
+ <td>
+ <ul>
+ <li>Removes modifiers from <em>depressed</em> modifiers.</li>
+ <li><em>Locked</em> modifiers stay unchanged.</li>
+ </ul>
+ </td>
+ </tr>
+ <!-- </tbody> -->
+</table>
+
+<span class="TODO">TODO:</span> Finish
+
+### Group actions {#group-actions}
+
+[group action]: @ref group-actions
+
+There are 3 group actions:
+
+<dl>
+ <dt>SetGroup</dt>
+ <dd>
+ <span class="TODO">TODO</span>
+ </dd>
+ <dt>LatchGroup</dt>
+ <dd>
+ <span class="TODO">TODO</span>
+ </dd>
+ <dt>LockGroup</dt>
+ <dd>
+ <span class="TODO">TODO</span>
+ </dd>
+</dl>
+
+<span class="TODO">TODO:</span> Describe each action
+
+### Unsupported legacy actions {#legacy-actions}
+
+[legacy action]: @ref legacy-actions
+
+The following legacy actions are kept for compatibility only: they are parsed
+and validated but have no effect. This allows to use keymaps defined in
+<code>[xkeyboard-config]</code> for both X11 and Wayland.
+
+#### Pointer actions
+
+| Action | Alias | Description |
+|---|---|---|
+| `MovePointer` | `MovePtr` | |
+| `PointerButton` | `PtrBtn` | |
+| `LockPtrButton` | `LockPtrBtn` | |
+| `LockPointerButton` | `LockPointerBtn` | |
+| `SetPointerDefault` | `SetPtrDflt` | |
+
+<span class="TODO">TODO:</span> Describe each action
+
+#### Control flags actions
+
+<span class="TODO">TODO:</span> `SetControls`, `LockControls`
+
+#### Server actions
+
+<span class="TODO">TODO:</span> `TerminateServer`, `SwitchScreen`
+
+#### Private action
+
+<span class="TODO">TODO:</span> `Private`
diff --git a/include/xkbcommon/xkbcommon-keysyms.h b/include/xkbcommon/xkbcommon-keysyms.h
index 7c5a62d..5ea830d 100644
--- a/include/xkbcommon/xkbcommon-keysyms.h
+++ b/include/xkbcommon/xkbcommon-keysyms.h
@@ -3,6 +3,11 @@
/* This file is autogenerated; please do not commit directly. */
+/**
+ * @file
+ * Key symbols (keysyms) definitions.
+ */
+
#define XKB_KEY_NoSymbol 0x000000 /* Special KeySym */
/***********************************************************
diff --git a/meson.build b/meson.build
index 8133cef..61c2f82 100644
--- a/meson.build
+++ b/meson.build
@@ -791,9 +791,10 @@ You can disable the documentation with -Denable-docs=false.''')
'doc/rules-format.md',
'doc/keymap-format-text-v1.md',
'include/xkbcommon/xkbcommon.h',
+ 'include/xkbcommon/xkbcommon-compose.h',
+ 'include/xkbcommon/xkbcommon-keysyms.h',
'include/xkbcommon/xkbcommon-names.h',
'include/xkbcommon/xkbcommon-x11.h',
- 'include/xkbcommon/xkbcommon-compose.h',
'include/xkbcommon/xkbregistry.h',
]
doxygen_data = configuration_data()
diff --git a/scripts/makeheader b/scripts/makeheader
index 52d1375..bb0db59 100755
--- a/scripts/makeheader
+++ b/scripts/makeheader
@@ -21,6 +21,11 @@ print('''#ifndef _XKBCOMMON_KEYSYMS_H
/* This file is autogenerated; please do not commit directly. */
+/**
+ * @file
+ * Key symbols (keysyms) definitions.
+ */
+
#define XKB_KEY_NoSymbol 0x000000 /* Special KeySym */
''')
for path in HEADERS: