src/xkbcomp/vmod.h


Log

Author Commit Date CI Message
Ran Benita 28a22ba2 2014-04-22T18:05:24 xkbcomp: use straight assignment instead of CopyModSet Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 787faf36 2014-04-22T12:23:36 keymap: don't use darray in xkb_mod_set Instead just statically allocate the mods array (of size MAX_MOD_SIZE = 32). The limit is not going anywhere, and static allocations are nicer (nicer code, no OOM, etc.). It's also small and dense enough. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita bf2878d2 2013-02-08T15:12:35 compat: use xkb_mod_set instead of entire keymap Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita b5655b3d 2013-02-08T14:39:38 vmod: take xkb_mod_set instead of the entire keymap This is the only place where the modifier information is modified. We will make it local to a given XKB file (after which it will be merged into the keymap). Currently it changes the keymap directly, which sidesteps the abstraction and leaves side-effects even if the XkbFile's compilation fails. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 5bd273a7 2012-11-27T10:42:15 vmod: bring back support for direct vmod -> real mod mapping This brings back the functionality that was removed in b9c87eb710ba4a86455601ca8c5a516b25e20366. Though it is not used in xkeyboard-config, from our current perspective it can be quite useful to be able to set the mappings directly, thus sidestepping the ugly and legacy-ridden modifier_map statement. Here's an example of how to get rid of modifier_map statements (though that would break core-X11 applications, since they must have the mappings through keysyms): virtual_modifiers NumLock = Mod2; virtual_modifiers Alt = Mod1; // Would be nice to map these to Alt, but that would be // incompatible with xkbcomp and somewhat complicated virtual_modifiers LAlt = Mod1; virtual_modifiers RAlt = Mod1; virtual_modifiers LevelThree = Mod5; virtual_modifiers RControl = Control; virtual_modifiers LControl = Control; virtual_modifiers Super = Mod4; virtual_modifiers Meta = Mod1; virtual_modifiers Hyper = Mod4; virtual_modifiers AltGr = Mod5; virtual_modifiers LShift = Shift; virtual_modifiers RShift = Shift; Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita aed3140e 2012-10-05T21:06:34 Remove VModInfo for now VModInfo currently is only used to track which virtual modifiers were declared in the file which owns the VModInfo. This, in turn, is only used in ResolveVirtualModifier, which in turn is only used to resolve the virtualModifier field in an interpret statement (compat.c). In other words, it is used to ensure that interprets can only use a vmod which was declared in the same map. We remove this now, because it doesn't do much and distracts from other changes; we will later re-add it properly. Specificly, we will make it so that virtual modifiers are not the exception in that they modify the keymap directly, instead of keeping the changes in some *Info struct and commiting them to the keymap at the end of the compilation. (This is bad because if a vmod is added to the keymap, and then the compilation of this specific file fails, the change sticks around nonetheless). Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 1f4009d4 2012-10-04T19:44:47 vmod: remove merge argument from HandleVModDef It's unused and unneeded. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita a75989b9 2012-10-04T12:39:22 Omit struct '_Name' from non-recursive struct typedefs Just a pet peeve. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 96c21e15 2012-09-14T00:21:54 Clean up Init/Clear functions - The Clear* functions should just free the memory associated with the object. If the object is used again, it is Init'd again. - s/Free/Clear if the actual pointer is not free'd. - Zeroise object in Init and only initialize non-zero fields. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita b3aced7e 2012-08-28T11:14:54 vmod: ClearVModInfo doesn't need the keymap Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita cdc228ea 2012-08-13T11:00:43 Organize xkbcomp/ header files Various non-functional changes: - Re-add keycodes.h and move some stuff there. - Add parser-priv.h for internal bison/flex stuff. - Don't include headers from other headers, such that file dependencies are immediate in each file. - Rename xkbcomp.h -> ast.h, parseutils.{c,h} -> ast-build.{c,h} - Rename path.{c,h} -> include.{c,h} - Rename keytypes.c -> types.c - Make the naming of XkbFile-related functions more consistent. - Move xkb_map_{new,ref,unref} to map.c. - Remove most extern keyword from function declarations, it's just noise (XKB_EXPORT is what's important here). - Append XKBCOMP_ to include guards. - Shuffle some code around to make all of this work. Splitting this would be a headache.. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita b0b11c4e 2012-08-02T00:29:07 types: don't use canonical/required types Xkb required every keymap to have at least the four following canonical types: ONE_LEVEL, TWO_LEVEL, ALPHABETIC, KEYPAD. This is specified in e.g. the kbproto spec and XkbKeyTypesForCoreSymbols(3) man page. If these types are not specified in the keymap, the code specifically checks for them and adds them to the 4 first places in the types array, such that they exist in every keymap. These are also the types (along with some non-required 4-level ones) that are automatically assigned to keys which do not explicitly declare a type (see FindAutomaticType in symbols.c, this commit doesn't touch these heuristics, whcih are also not very nice but necessary). The xkeyboard-config does not rely on the builtin xkbcomp definitions of these types and does specify them explicitly, in types/basic and types/numpad, which are virtually always included. This commit removes the special behavior: - The code is ugly and makes keytypes.c harder to read. - The code practically never gets run - everyone who uses xkeyboard-config or a keymap based upon it (i.e. everyone) doesn't need it. So it doesn't get tested. - It mixes policy with implementation for not very good reasons, it seems mostly for default compatibility with X11 core. - And of course we don't need to remain compatible with Xkb ABI neither. Instead, if we read a keymap with no types specified at all, we simply assign all keys a default one-level type (like ONE_LEVEL), and issue plenty of warnings to make it clear (with verbosity >= 3). Note that this default can actually be changed from within the keymap, by writing something like type.modifier = Shift type.whatever_field = value in the top level of the xkb_types section. (This functionality is completely unused as well today, BTW, but makes some sense). This change means that if someone writes a keymap from scratch and doesn't add say ALPHABETIC, then something like <AE11> = { [ q Q ]; }; will ignore the second level. But as stated above this should never happen. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 09dac54b 2012-08-01T21:31:36 vmod: remove unused fields Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 41d9afc5 2012-07-27T15:31:03 Remove ExprResult Convert the IdentLookup typedef away from ExprResult, which drags along everything else. This should also make all of the conversions explicit. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 6cb98200 2012-07-24T13:15:40 Use xkb_mod_mask_t and xkb_mask_index_t throughout Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 544a83e6 2012-07-21T15:27:09 vmod: use new log functions Signed-off-by: Ran Benita <ran234@gmail.com>
Daniel Stone 9308a460 2012-07-17T10:20:15 Run source tree through uncrustify .uncrustify.cfg committed for future reference also, but had to manually fix up a few things: it really likes justifying struct initialisers. Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Ran Benita 213dcf68 2012-06-29T17:31:10 Use enum for merge mode The merge mode shows up in a lot of functions, so it's useful to give it a distinct type. Signed-off-by: Ran Benita <ran234@gmail.com>
Daniel Stone 38cb6390 2012-05-09T15:15:30 Change all 'xkb' xkb_keymap names to 'keymap' To make it a bit more clear what it actually is. Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Ran Benita 33273304 2012-05-08T13:57:07 Rename xkbcomp/misc.h to xkbcomp-priv.h and use it The include dependencies were quite convoluted, where you change the order and get a ton of errors. Instead, change one file to act as the internal interface for the xkbcomp files, and make every file use it. Also drop the pointless "xkb" prefix to file names. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita a641a185 2012-04-06T03:38:55 Use stdbool.h 'Cause defining your own True and False is so 1990's. Signed-off-by: Ran Benita <ran234@gmail.com> [daniels: Fixed for xkb_desc -> xkb_keymap changes.]
Ran Benita a39ed85f 2012-04-05T11:24:39 Fix formatting in xkbcomp headers Signed-off-by: Ran Benita <ran234@gmail.com> [daniels: Fixed for xkb_desc -> xkb_keymap change.]
Daniel Stone ef88c7ef 2012-04-03T15:14:16 Rename xkb_desc to xkb_keymap struct xkb_desc was just a hangover from the old XkbDescRec, which isn't a very descriptive name. Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone 43ed3ff0 2012-02-20T17:14:04 Switch expression resolution priv from char to void Avoids a lot of really lame casts. Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone 90d86c36 2012-02-20T16:54:54 Remove field reference lookup support None of the lookup functions anyone ever used supported field references, so don't pretend we do in the API. Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone 1a6c3807 2012-02-15T15:58:14 vmod: Pass xkb_desc explicitly to vmod functions Some error paths don't set info->xkb correctly, so just do like most utility functions and pass the xkb_desc explicitly. Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Adam Jackson 73ca959d 2010-09-27T16:05:52 Dead code removal and static markup Signed-off-by: Adam Jackson <ajax@redhat.com>
Kristian Høgsberg 9f602686 2010-07-01T14:35:24 Pull in enough structs and defines from XKBstr.h to only need XKB.h We want to move away from sharing implementation structs and let libX11 and libxkbcommon use each their own set of structs.
Kristian Høgsberg 47d3b396 2010-06-28T06:50:12 Drop CARD32 and Opaque types
Daniel Stone 7257d4c8 2010-06-21T14:28:34 Use CARD32 instead of Atom, move geom headers in Use CARD32 instead of Atom/KeySym/et al to avoid type size confusion between server and non-server code; relatedly, move the geometry headers in from kbproto, so every non-simple type (i.e. structs containing nothing more than basic types) is now copied into xkbcommon. Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Dan Nicholson 5c910623 2009-04-04T09:19:51 Remove trailing spaces in source files
Dan Nicholson 4fe322aa 2009-03-27T20:13:22 libxkbcomp: s/XPointer/char */ Replace XPointer with its definition since we don't have the privilege of using Xlib.h. Why this is char * and not void *, I'll never know.
Dan Nicholson 37769b5a 2009-03-27T20:01:32 libxkbcomp: s/XkbDescPtr/XkbcDescPtr/ We need to use the keyboard description structure from XKBcommon.h since it doesn't have the Display field.
Dan Nicholson 0c1bbb05 2009-03-27T06:55:32 Import xkbcomp sources for CompileKeymap A copy of the xkbcomp sources (except the frontend) have been copied in to provide a means to compile a XkbDescPtr. This definitely doesn't build or do the right thing yet.