src/keymap-dump.c


Log

Author Commit Date CI Message
Ran Benita 39232e6d 2012-10-06T17:21:09 Remove now-unneeded mod type annotations Most of the mod type annotations can now be changed to MOD_BOTH, because if you pass a mask which can only contain real mods in the first place to e.g. ModMaskText, then MOD_REAL and MOD_BOTH will give the same result. In the cases where MOD_BOTH is only ever the argument, we just remove it. What's left is where it really "matters". Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 424de613 2012-10-05T22:46:21 Keep real and virtual mods in the same table in the keymap We change the keymap->vmods array into keymap->mods, and change it's member type from struct xkb_vmod to struct xkb_mod. This table now includes the real modifiers in the first 8 places. To distinguish between them, we add an enum mod_type to struct xkb_mod. Besides being a more reasonable approach, this enables us to share some code later, remove XKB_NUM_CORE_MODS (though the 0xff mask still appears in a few places), and prepares us to flat out remove the distinction in the future. This commit just does the conversion. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 1005b320 2012-10-05T22:07:04 Don't use shifted virtual modifier masks Modifier masks can be confusing in some places. For example, key->vmodmap only contains virtual modifiers, where the first is in position 0, the second in 1 etc., while normally in a xkb_mod_mask_t the virtual modifiers start from the 8th (XKB_NUM_CORE_MODS) position. This happens in some other places as well. Change all of the masks to be in the usual real+virtual format, and when we need to access e.g. keymap->vmods we just adjust by XKB_NUM_CORE_MODS. (This also goes for indexes, e.g. interpret->virtual_modifier). This makes this stuff easier to reason about. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 9ebd2f67 2012-10-06T14:34:17 text: explicitly take mod_type in mod functions This essentially "tags" each invocation of the functions with the modifier type of the argument, which allows for easy grepping for them (with the aim being, to remove anything but MOD_BOTH). Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita dd29b14e 2012-10-03T12:57:53 Remove the XKB_NUM_VIRTUAL_MODIFIERS limit Turn the virtual modifiers arrays in the keymap to a single darray, which doesn't use this limit. The number of virtual modifiers is still limited by the size of xkb_mod_mask_t, so we make sure not to go over that. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita fe1faa14 2012-10-03T20:08:13 Use our types instead of int/uint32_t in a few places Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 32c19f4b 2012-09-27T21:30:29 keymap-dump: make it look better with long key names Not worth messing around with too much, just make it legible. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 3b389b15 2012-09-27T18:49:13 Don't limit key names to 4 characters Currently you can't give a key in xkb_keycodes a name of more than XKB_KEY_NAME_LENGTH (= 4) chars. This is a pretty annoying and arbitrary limitation; it leads to names such as <RTSH>, <COMP>, <PRSC>, <KPAD> etc. which may be hard to decipher, and makes it impossible to give more standard names (e.g. from linux/input.h) to keycodes. The purpose of this, as far as I can tell, was to save memory and to allow encoding a key name directly to a 32 bit value (unsigned long it was). We remove this limitation by just storing the names as atoms; this lifts the limit, allows for easy comparison like the unsigned long thing, and doesn't use more memory than previous solution. It also relieves us from doing all of the annoying conversions to/from long. This has a large diffstat only because KeyNameText, which is used a lot, now needs to take the context in order to resolve the atom. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 5d265926 2012-09-24T14:57:30 keymap: remove some more unneeded macros It clearer to just access the needed data directly. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita c955f8e2 2012-09-24T14:41:09 keymap: store a pointer to the type in xkb_group instead of index Gets rid of some more unneeded indirection, including the XkbKeyType macro. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 01b00d75 2012-09-24T12:11:31 keymap, symbols: improve xkb_key memory layout Add struct xkb_group and xkb_level for use in xkb_key, to mirror how it's done in KeyInfo, GroupInfo, LevelInfo in symbols.c. This corresponds more nicely to the logical data layout (i.e. a key has groups which have levels), and also removes a lot of copying and ugly code due to the index indirections and separate arrays which were used before. This uses more memory in some places (e.g. we alloc an action for every level even if the key doesn't have any) but less in other places (e.g. we no longer have to pad each group to ->width levels). The numbers say we use less overall. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita d941bc0c 2012-09-23T22:12:43 keymap, symbols: use darray for num_groups Instead of using a static array of size XKB_NUM_GROUPS, because we want to get rid of this limit. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 9a18b872 2012-09-23T17:52:51 Add format argument to xkb_keymap_get_as_string This function really needs a format argument, for symmetry with the keymap creation functions. If we add new formats, we will almost certainly want to add support for serializing it into a string. It would also allow to convert from one format to another, etc. The in the common case, the user would just want to use the format she used to create the keymap; for that we add a special XKB_KEYMAP_USE_ORIGINAL_FORMAT value, which will do that (it is defined to -1 outside of the enum because I have a feeling we might want to use 0 for something else). To support this we need to keep the format inside the keymap. While we're at it we also initialize keymap flags properly. This changes the API, but the old xkb_map_get_as_string name works as expected so this is the best time to do this. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita be3cbc99 2012-09-22T10:21:22 keymap: remove XkbKeyGetKeycode Because we keep the keycode inside the xkb_key now. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita bbaa11c6 2012-09-21T14:58:31 Rename map.{c,h} to keymap.{c,h} Seeing as we don't like "map" anymore. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita fcd20290 2012-09-21T14:44:17 Don't use xkbcommon-compat names in internal code Signed-off-by: Ran Benita <ran234@gmail.com>
Daniel Stone bf194080 2012-09-19T16:19:57 Promote keymap enumeration API to public Rename the functions to get keysyms by key/layout/level to fit with the recent public API renames, and expose them. Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Ran Benita b2110705 2012-09-16T14:45:32 Organize src/ and test/ headers - Add context.h and move context-related functions from xkb-priv.h to it. - Move xkb_context definition back to context.c. - Add keysym.h and move keysym upper/lower/keypad from xkb-priv.h to it. - Rename xkb-priv.h to map.h since it only contains keymap-related definitions and declarations now. - Remove unnecessary includes and some and some other small cleanups. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 4b69d6f7 2012-09-15T02:09:34 keycodes: ignore explicit minimum/maximum statements These statements are pretty pointless for us; we don't restrict keycodes like X does, and if someone writes e.g. maximum = 255 but only has 100 keys, we currently happily alloc all those empty keys. xkbcomp already handles the case when these statements aren't given, and uses a computed min/max instead. We should just always use that. (Of course since keycodes/evdev currently uses almost all of the keycodes in the range it declares, including 255, this doesn't save any memory for the common user right now). Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita c2570d51 2012-09-14T11:17:30 state, map: constify references to xkb_key Makes it clear that we treat the keys as immutible values in these files. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita a9fa3739 2012-09-12T16:39:54 keymap-dump: don't write spaces between multiple-syms-per-level This can get a bit unwieldy. Signed-off-by: Ran Benita <ran234@gmail.com>
Daniel Stone e60e9523 2012-09-11T12:35:24 kbproto unentanglement: XkbExplicit*Mask Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone 2eab7efc 2012-09-11T12:32:18 kbproto unentanglement: XkbSI_AutoRepeat That was the only interp flag, so just turn it into a straight boolean. Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone a8d462e3 2012-09-11T12:28:29 kbproto unentanglement: XkbSI match flags Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone ed9fd5be 2012-09-11T12:20:21 kbproto unentanglement: control actions Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone 32bf4053 2012-09-10T20:44:52 kbproto unentanglement: Xkb{Wrap,Clamp,Redirect}IntoRange Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone 461f8a76 2012-09-10T20:40:05 actions: Remove PointerDefault affect field This was always set to affect the default button, so no need for it. Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone 70c775f6 2012-09-10T20:38:46 kbproto unentanglement: action flags Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone 830fe671 2012-09-10T20:07:54 kbproto unentanglement: XkbIM_* Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone 0b2506db 2012-09-10T19:23:16 kbproto unentanglement: action types Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone 314965b1 2012-08-21T14:40:51 Remove deprecated actions We didn't do anything with ISO_Lock, ActionMessage, RedirectKey, and the device-specifying variants of the pointer actions, so remove those. Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone b04d896a 2012-08-21T12:48:20 kbproto unentanglement: XkbNumVirtualMods Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone 74ec4c1c 2012-08-21T12:47:28 kbproto unentanglement: XkbNumIndicators Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone 4b8ceae9 2012-08-21T12:45:03 kbproto untanglement: XkbKbdNumGroups Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Ran Benita 5f613988 2012-09-04T17:20:46 Fold keymap->indicator_names into keymap->indicators This makes sense, since giving a name to an indicator 'activates' the indicator_map in that index. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita af2a8b3a 2012-09-02T21:45:42 Unify some string tables from xkbcomp, text and keymap-dump We move the LookupEntry struct from expr.h to text.h, along with most of the lookup tables. This makes them available everywhere. Looking up a value in the LookupEntry format is slower than direct index mapping, but it allows multiple names per value (with the canonical one being first) and "all"- and "none"-type masks. These functions are not used anywhere efficiency matters. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 7ae0c6ba 2012-08-31T19:26:51 Convert rest of names in xkb_keymap back to atoms These were kept as atoms, but since the keymap was exposed in the API, we converted them to strings; no the keymap is no longer exposed, so we can go back to atoms. They make the keymap smaller (at least on 64-bit machines) and the comparisons faster. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 41472822 2012-08-29T15:17:00 Use XKB_MOD_INVALID instead of XkbNoModifier Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 8c6694fd 2012-09-02T18:51:26 compat: remove "flags" field from xkb_indicator_map We don't set this field any more. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 9de067aa 2012-08-27T21:31:18 compat: ignore "group" (compatibility) statements Group compatibility statements are like the following: group 3 = AltGr; This currently results in: keymap->groups[2].mask = <real mod mapped from AltGr vmod> And we don't do any thing with this value later. The reason it exists in XKB is to support non-XKB clients (i.e. XKB support disabled entirely in the server), which do not know the concept of "group", and use some modifier to distinguish between the first and second keyboard layouts (usually with the AltGr key). We don't care about all of that, so we can forget about it. One artifact of this removal is that xkb_map_num_groups no longer works, because it counted through keymap->groups (this wasn't entirely correct BTW). Instead we add a new num_groups member to the keymap, which just hold the maximum among the xkb_key's num_groups. This also means we don't have to compute anything just to get the number of groups. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 16f2de8b 2012-08-14T16:26:30 compat: ignore "locking" field in sym interprets This field is used in conjunction with key behaviors, which we don't support since c1ea23da5. This is also unused in xkeyboard-config. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 4c34bda1 2012-08-10T22:38:07 action: get rid of xkb_any_action And use union xkb_action instead. We add xkb_private_action, which is the same as xkb_any_action, but only used where the intention is clear. This should take care of whatever sizing changes the action struct might have. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 600caac3 2012-08-10T22:06:12 Remove XkbKeyTypeIndex and widen index type We don't need the macro, and using char for the kt_index is imaginably too small. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 87dff888 2012-08-10T18:14:35 Store actions inside struct xkb_key Cuts out a lot of useless redirection and space. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 07b18bde 2012-08-09T02:33:51 Modernize struct xkb_mods Currently xkb_mods has the following members: - uint8_t real_mods - 8 X11 core mods - xkb_mod_mask_t vmods - 16 virtual mods, zero-based index - xkb_mod_mask_t mask - the computed effective *real* modifier mask, basically a cache for the first two which is: real_mods | real mods computed from vmods Our API acts on masks which combine the real_mods and vmods into a single value, which is: 8 first bits real mods | 16 next bits virtual mods (XkbNumModifiers = 8, XkbNumVirtualMods = 16). This is also the format which ResolveVModMask uses (which is where all the modifier masks really "come from", e.g. "Shift+Lock+Level5" -> xkb_mod_mask_t). What the code does now after getting the mask from ResolveVModMask, is to break it into real part and virtual part and store them seperately, and then join them back together when the effective mask is calculated. This is all pretty useless work. We change xkb_mods to the following: - xkb_mod_mask_t mods - usually what ResolveVModMask returns - xkb_mod_mask_t mask - the computed mask cache And try to consistently use the word "mods" for the original, non-effective mods and mask for the effective mods (which can only contain real mods for now, because things break otherwise). The separation is also made clearer. The effective masks are computed by UpdateModifiersFromCompat after all the sections have been compiled; before this the mask field is never touched; after this (i.e. map.c and state.c) the original mods field is never touched. This single execption to this rule is keymap-dump.c: it needs to print out only the original modifiers, not computed ones. This is also the reason why we actually keep two fields instead keeping one and modifying it in place. The next logical step is probably to turn the real mods into vmods themselves, and get rid of the distinction entirely (in a compatible way). Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 0f1ca360 2012-08-08T20:47:51 keymap-dump: use VModMaskText The difference between the two are irrelevant here. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita d327d3e2 2012-08-07T11:40:07 types: store atoms instead of strings for level and type names We don't use these strings much, so storing them in the manner they were compiled saves some copying and space. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita b2fba730 2012-08-07T08:52:23 types: use regular array for map entries This array is only initialized once. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 8ccfee82 2012-08-07T08:38:20 types: use regular array for types The current code doesn't resize it any more. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita a681c624 2012-08-07T08:17:26 types: remove DeleteLevel1MapEntries If there is no map entry for some modifier combination, the default is to use level 1. The removed code is an optimization to save some space by removing these entries. But it doesn't actually save any space, and did not in fact remove all level 1 entries (it walks the array while modifying it so there's an off-by-one error). We can instead keep them in the types but just not print them in keymap-dump.c, to get about the same behavior. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 233d85c4 2012-08-06T21:31:17 types: move preserve directly into xkb_kt_map_entry Currently each xkb_key_type has a preserve array, which is only allocated if a preserve[] statement is specified in the type. In this case each map entry has an element in the array. The space savings are negligible; put this field where it logically belongs. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 59d947c9 2012-08-05T19:24:44 Add and use xkb_level_index_t Several types are used over the code for shift levels; better to use just one. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 7c7e4341 2012-08-01T11:25:34 Use only one set of core mod name-to-index functions These were repeated 5 times. Note that this changes the ABI slightly: XKB_MOD_NAME_CAPS is changed from "Caps Lock" to "Lock", which is the ordinary legacy mod name for it. Since its hidden behind a #define, it's best to stay compatible with the old names (as I think was intended, given that "Mod1", etc. are the same). Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 80ab9f12 2012-08-02T23:40:31 keymap-dump: use ActionTypeText Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita d53fcf53 2012-08-02T21:36:30 keymap-dump: use SITextMatch text.c has the exact same function. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 20bef734 2012-08-02T20:55:12 keymap-dump: clean up write_buf function It would have been nice to use open_memstream here if it was portable enough (maybe someday it will?). Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 4f843c81 2012-07-24T13:24:59 Drop Xkbc prefix of text functions Not really needed and inconsistent. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 58f8d2c1 2012-07-20T17:09:49 utils: remove Xfuncproto.h and use our own macros Add XKB_EXPORT to replace _X_EXPORT, and copy the definitions of _X_ATTRIBUTE_FOO as ATTR_FOO. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 50b25a12 2012-07-17T11:03:43 Use xkb_group_index_t for group variables throughout Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita d0097f4e 2012-07-15T15:55:34 Pass around xkb_key's instead of keycodes This way we don't need to look up the key every time. We now only deal with keycodes in the public API and in keycodes.c. Also adds an xkb_foreach_key macro, which is used a lot. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita ad8875c5 2012-07-15T14:02:36 Remove GroupsWidth macro Use key->width directly instead. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 4ccb0ef5 2012-07-15T13:51:34 Get rid of group_info This is 8 bits which hold how many groups the key has, what to do the key group is out of bound and the group to redirect to if want to. This may save a few bytes, but is really annoying. So instead, just lay out the fields separately. We can optimize later in a sane way, with pahole, bitfields, etc. if we want. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 7d9f0313 2012-07-15T13:00:04 Get rid of struct xkb_key_name Just embed it directly. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita e8a6a5f0 2012-07-15T10:38:05 Add common xkb_key struct Instead of having a million arrays from the keycode to various key-specific info in the keymap, add a single struct xkb_key to hold all of the data for the key in one object. This way we can pass it around, do some refactoring and make the code simpler. It's also nice to see everything in one place. The keys array is still indexed by keycode, which is suboptimal because there may be a lot of holes (i.e. unused keycodes between min_key_code and max_key_code). By the end of this series it would be abstracted enough to replace it by a hash table or similar if there's ever a need. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 81d029f5 2012-07-15T11:52:54 Replace xkb_keycode_t 'key' variable name by 'kc' We want to reserve the name 'key' for something else. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita caca60f3 2012-07-15T01:45:34 Move per_key_repeats and enabled_ctrls to keymap All of the per-key data and global flags are now visible directly in the keymap. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 1313af8f 2012-07-15T01:31:34 Get rid of xkb_key_names Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 50fef8eb 2012-07-15T00:46:31 Get rid of xkb_indicator Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita ed082617 2012-07-15T00:39:15 Get rid of xkb_compat_map Same as xkb_{client,server}_map which were already removed. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 3de9d874 2012-07-15T00:26:28 Get rid of xkb_server_map Same as xkb_client_map which was removed before. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 219243fe 2012-07-15T00:06:11 Get rid of xkb_client_map We don't make this distinction anymore, and the separate allocations just make it harder to reason about. Since we require that all of symbols, types, compat etc. be present, we should just put stuff directly in the keymap struct. Signed-off-by: Ran Benita <ran234@gmail.com>
Daniel Stone 9308a460 2012-07-17T10:20:15 Run source tree through uncrustify .uncrustify.cfg committed for future reference also, but had to manually fix up a few things: it really likes justifying struct initialisers. Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Ran Benita 0765064b 2012-07-13T18:34:11 Remove MERGE_ALT_FORM merge mode The mode comes from the "alternate" keyword, which is unused in xkeyboard-config and mostly undocumented. Its purpose is to allow to assign the same key name to multiple key codes, which is not allowed otherwise (and doesn't make much sense). The xkblib specification implies that this was part of the overlay functionality, which we also no longer support. If we do encounter this keyword, we just treat it as MERGE_DEFAULT. The keycodes.c code will detect a collision and will ignore all but the first key code (and the error count is not incremented). Some peripheral code is also removed as a result. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita f0599675 2012-07-11T16:16:20 dump: add back kccgst names Readd the component names to the keymap->names struct. This is used when printing the component, e.g. xkb_keymap { xkb_keycodes "evdev+aliases(qwerty)" { instead of xkb_keymap { xkb_keycodes { This makes diffing against xkbcomp $DISPLAY a bit easier and is kind of useful anyway. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita fe5bfdf9 2012-07-11T16:35:43 dump: a few more tweaks to match xkbcomp output Only uppercase / lowercase stuff. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita fedcf370 2012-07-12T17:54:09 dump: use KeyNameText instead of copying Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita 1f492901 2012-07-11T18:00:31 Enlarge keysym name buffers and mention in comment The longest keysym is 27 chars long. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita bc50cdd4 2012-06-05T18:46:24 darray: some changes for convenience - Make darray_free also initialize the array back to an empty state, and stop worrying about it everywhere. - Add darray_mem, to access the underlying memory, which we do manually now using &darray_item(arr, 0). This makes a bit more clear when we actually mean to take the address of a specific item. - Add darray_copy, to make a deep copy of a darray. - Add darray_same, to test whether two darrays have the same underlying memory (e.g. if the struct itself was value copied). This should used where previously two arrays were compared for pointer equality. Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita d0718e98 2012-06-05T17:48:08 test/dump: allow to run manually Without the srcdir envvar (and a couple trivial changes). Signed-off-by: Ran Benita <ran234@gmail.com>
Daniel Stone e6ca6fc5 2012-06-04T14:04:04 Fix action= NoAction() printing Print it explicitly, rather than type=0x00, with all the private data too. Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone f531d1e1 2012-06-02T15:25:36 keymap-dump: Print NoAction actions too The failure mode here is a little irritating: - server loads map with ISO_Lock action - server dumps keymap to string, including: interpret ISO_Lock+AnyOfOrAll(None) { action= NoAction(); }; as we don't (yet) print ISO_Lock actions - client parses keymap from string - client dumps keymap to string, including: interpret ISO_Lock+AnyOfOrAll(None) { }; - this results in a syntax error Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone ebd397e1 2012-05-25T17:05:39 Add xkb_map_get_as_string Returns a newly-allocated string representing the specified keymap. Signed-off-by: Daniel Stone <daniel@fooishbar.org>