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9984d1d0
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2012-10-06T21:37:43
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keymap: use xkb_mod_mask_t for interpret->mods and modmap
These are both real modifier masks, but we keep this information only in
the program logic now so when we change it we don't have to worry about
the type.
Signed-off-by: Ran Benita <ran234@gmail.com>
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6d74e66e
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2012-10-06T17:53:53
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Replace 0xff with MOD_REAL_MASK_ALL
To make it easier to see where it's used. The name is just to match
MOD_REAL.
Signed-off-by: Ran Benita <ran234@gmail.com>
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424de613
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2012-10-05T22:46:21
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Keep real and virtual mods in the same table in the keymap
We change the keymap->vmods array into keymap->mods, and change it's
member type from struct xkb_vmod to struct xkb_mod. This table now
includes the real modifiers in the first 8 places. To distinguish
between them, we add an enum mod_type to struct xkb_mod.
Besides being a more reasonable approach, this enables us to share
some code later, remove XKB_NUM_CORE_MODS (though the 0xff mask still
appears in a few places), and prepares us to flat out remove the
distinction in the future. This commit just does the conversion.
Signed-off-by: Ran Benita <ran234@gmail.com>
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dd29b14e
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2012-10-03T12:57:53
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Remove the XKB_NUM_VIRTUAL_MODIFIERS limit
Turn the virtual modifiers arrays in the keymap to a single darray,
which doesn't use this limit. The number of virtual modifiers is still
limited by the size of xkb_mod_mask_t, so we make sure not to go over
that.
Signed-off-by: Ran Benita <ran234@gmail.com>
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fe1faa14
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2012-10-03T20:08:13
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Use our types instead of int/uint32_t in a few places
Signed-off-by: Ran Benita <ran234@gmail.com>
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3b389b15
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2012-09-27T18:49:13
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Don't limit key names to 4 characters
Currently you can't give a key in xkb_keycodes a name of more than
XKB_KEY_NAME_LENGTH (= 4) chars. This is a pretty annoying and arbitrary
limitation; it leads to names such as <RTSH>, <COMP>, <PRSC>, <KPAD>
etc. which may be hard to decipher, and makes it impossible to give
more standard names (e.g. from linux/input.h) to keycodes.
The purpose of this, as far as I can tell, was to save memory and to
allow encoding a key name directly to a 32 bit value (unsigned long it
was).
We remove this limitation by just storing the names as atoms; this lifts
the limit, allows for easy comparison like the unsigned long thing, and
doesn't use more memory than previous solution. It also relieves us from
doing all of the annoying conversions to/from long.
This has a large diffstat only because KeyNameText, which is used a lot,
now needs to take the context in order to resolve the atom.
Signed-off-by: Ran Benita <ran234@gmail.com>
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5d265926
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2012-09-24T14:57:30
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keymap: remove some more unneeded macros
It clearer to just access the needed data directly.
Signed-off-by: Ran Benita <ran234@gmail.com>
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c955f8e2
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2012-09-24T14:41:09
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keymap: store a pointer to the type in xkb_group instead of index
Gets rid of some more unneeded indirection, including the XkbKeyType
macro.
Signed-off-by: Ran Benita <ran234@gmail.com>
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01b00d75
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2012-09-24T12:11:31
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keymap, symbols: improve xkb_key memory layout
Add struct xkb_group and xkb_level for use in xkb_key, to mirror how
it's done in KeyInfo, GroupInfo, LevelInfo in symbols.c. This
corresponds more nicely to the logical data layout (i.e. a key has
groups which have levels), and also removes a lot of copying and ugly
code due to the index indirections and separate arrays which were used
before.
This uses more memory in some places (e.g. we alloc an action for every
level even if the key doesn't have any) but less in other places (e.g.
we no longer have to pad each group to ->width levels). The numbers say
we use less overall.
Signed-off-by: Ran Benita <ran234@gmail.com>
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e0573c76
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2012-09-24T00:50:19
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keymap: use our type for keymap->enabled_ctrls
Signed-off-by: Ran Benita <ran234@gmail.com>
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1d47cbfc
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2012-09-23T22:32:53
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keymap.h: add note on why XKB_NUM_GROUPS is still there
Signed-off-by: Ran Benita <ran234@gmail.com>
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d941bc0c
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2012-09-23T22:12:43
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keymap, symbols: use darray for num_groups
Instead of using a static array of size XKB_NUM_GROUPS, because we want
to get rid of this limit.
Signed-off-by: Ran Benita <ran234@gmail.com>
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7a90f9e2
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2012-09-23T20:36:01
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keymap: don't use XKB_NUM_GROUPS for key->kt_index
One unneeded XKB_NUM_GROUPS less.
Signed-off-by: Ran Benita <ran234@gmail.com>
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9a18b872
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2012-09-23T17:52:51
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Add format argument to xkb_keymap_get_as_string
This function really needs a format argument, for symmetry with the
keymap creation functions. If we add new formats, we will almost
certainly want to add support for serializing it into a string. It would
also allow to convert from one format to another, etc.
The in the common case, the user would just want to use the format she
used to create the keymap; for that we add a special
XKB_KEYMAP_USE_ORIGINAL_FORMAT value, which will do that (it is defined
to -1 outside of the enum because I have a feeling we might want to use
0 for something else). To support this we need to keep the format inside
the keymap. While we're at it we also initialize keymap flags properly.
This changes the API, but the old xkb_map_get_as_string name works as
expected so this is the best time to do this.
Signed-off-by: Ran Benita <ran234@gmail.com>
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be3cbc99
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2012-09-22T10:21:22
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keymap: remove XkbKeyGetKeycode
Because we keep the keycode inside the xkb_key now.
Signed-off-by: Ran Benita <ran234@gmail.com>
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bbaa11c6
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2012-09-21T14:58:31
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Rename map.{c,h} to keymap.{c,h}
Seeing as we don't like "map" anymore.
Signed-off-by: Ran Benita <ran234@gmail.com>
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